KINGQUACKS 2 Posted October 29, 2016 For the Radio Plugin to work, you must have html MOTD enabled, if it doesn't work the first time you run the command; type !motd and try again. K thx Share this post Link to post Share on other sites
Thorax_ 539 Posted October 29, 2016 K thx If this does not work, you may have a mod or script preventing it from working properly. Share this post Link to post Share on other sites
KINGQUACKS 2 Posted October 29, 2016 If this does not work, you may have a mod or script preventing it from working properly. Well we will just see because I know I don't have a mod on and no scripts so we'll just find out. Share this post Link to post Share on other sites
Thorax_ 539 Posted October 29, 2016 Server : Trade Servers Type : Suggestion Suggestion : Enhanced Item Notifications, prevent the chat from being flooded and it looks a lot better. [TF2] Enhanced Item Notifications - AlliedModders Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted October 29, 2016 Server : Trade Servers Type : Suggestion Suggestion : Enhanced Item Notifications, prevent the chat from being flooded and it looks a lot better. [TF2] Enhanced Item Notifications - AlliedModders @mrnutty12 @Goblins opinions? looks pretty cool if you ask me, id be down to add it 3 Goblins, mrnutty12 and Thorax_ reacted to this Share this post Link to post Share on other sites
mrnutty12 184 Posted October 30, 2016 Yeah, makes the trading notifications in chat more concise. +1 1 Thorax_ reacted to this Share this post Link to post Share on other sites
Magic_Pickle 1 Posted November 14, 2016 Bugs on Goldenrod on pokemontrade House beside the flower shop near the trail rail's doors get players stuck and makes it hard to get out. 1 alfmonster68 reacted to this Share this post Link to post Share on other sites
Thorax_ 539 Posted November 14, 2016 Bugs on Goldenrod on pokemontrade House beside the flower shop near the trail rail's doors get players stuck and makes it hard to get out. This bug is already known, unable to do anything about it. 1 Magic_Pickle reacted to this Share this post Link to post Share on other sites
Tatost 604 Posted November 15, 2016 Since the new command has come out for dead chat, blues can now see dead red team chat. on TF2 jb#1 1 Thorax_ reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted November 22, 2016 Since the new command has come out for dead chat, blues can now see dead red team chat. on TF2 jb#1 fixed 1 Tatost reacted to this Share this post Link to post Share on other sites
Vexx 112 Posted November 23, 2016 Can we get a plugin that disallows the ability to spray over another players spray? This would help us staff members out so we don't have to fish through a pile of sprays on one spot. Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted November 23, 2016 Can we get a plugin that disallows the ability to spray over another players spray? This would help us staff members out so we don't have to fish through a pile of sprays on one spot. I'm not sure if that is even possible, however, you can use sm_removespray to remove the sprays of people who sprayed over another players spray. Share this post Link to post Share on other sites
Vexx 112 Posted November 23, 2016 I'm not sure if that is even possible, however, you can use sm_removespray to remove the sprays of people who sprayed over another players spray. I know it's possible as I've seen it done on other servers, just not sure how it was done. I'm sure there's a plugin floating around that has the option, I'll keep an eye out. Share this post Link to post Share on other sites
CappyCappy 33 Posted November 25, 2016 !Rocketme doesnt work on surf and jb. [sM]RocketMe is not enabled Share this post Link to post Share on other sites
Dullapan 1 Posted December 5, 2016 so a while back I discovered an exploit on cyberpunk and feel like i need to mention it, since it can really affect the gameplay. If you activate low gravity and teleport out of the DJ room, anyone who teleports out of the low gravity DJ room will have perma low grav until they die or go to a supply locker. Dunno if this can be fixed, but I feel like it is worth bringing this up. Share this post Link to post Share on other sites