SpermytheCat 0 Posted August 30, 2013 I know there's been a thread somewhere before about this but we seriously need to do something about First Reaction Last Reaction. The last few times I've been on JB it's gone literally like this: Warday, FRLR day, Map game (finally), warday, FRLR day, Map game, etc. Can we spread out the amount of days between FRLR or otherwise discourage it? It's the most boring, kill-whore activity in JB and yet somehow the most common. 1 1 Tsuchikure and Leotekk reacted to this Share this post Link to post Share on other sites
xGShadowSpy 108 Posted August 31, 2013 +1, make it 3 days Share this post Link to post Share on other sites
Vector 138 Posted August 31, 2013 +1, perm anyone who mentions this game on the server 4 1 IAmLegend, diabeetus, xGShadowSpy and 2 others reacted to this Share this post Link to post Share on other sites
ThunderCats 0 Posted September 3, 2013 1+ Even though I do this sometimes, this is very true, it's pretty damn annoying, and boring for the T's. USE MAP GAMES! Share this post Link to post Share on other sites
John 0 Posted September 3, 2013 Eh... I like the idea of limiting this to every 3 days. 5's a bit much and to be honest, if people lose track of 3 days for free or warday that would be terrible. But I am staying at a +/-0 for now. I don't see a reason to change it, if you don't like playing the game rebel. If it's being played that much chances are it's a bad map or a bad warden. But hey! This is why it's open for discussion :P Share this post Link to post Share on other sites
MineCrack 62 Posted September 3, 2013 It's an awful game. Share this post Link to post Share on other sites
SonicRainbow 1 Posted September 3, 2013 -1 Since you all wan't bombs you can do fr/lr and expect the cts to die because once they hear the words "Okay we're playing fr...." Warden's dead by a bomb Share this post Link to post Share on other sites
IAmLegend 3 Posted September 4, 2013 The game is a waste of my amazing death soccer talent Share this post Link to post Share on other sites
snakeboyeric 0 Posted September 4, 2013 3 days is already too long for some people to keep track of during wardays. I'd recommend just saying you cant have 2 FRLR days in a row. If you really have a problem with FRLR, become warden and run the day as you see fit. (Or just fuck with the warden until he shoots the wrong one, that's fun too) 1 1 1 DrLee, SpermytheCat and diabeetus reacted to this Share this post Link to post Share on other sites
DarkWolf6052 0 Posted September 10, 2013 Meh, I think we should make it so you can't play FR/LR with the same amount of days wardays are. Wait 3 days in between. Share this post Link to post Share on other sites
Monkey 6 Posted September 10, 2013 FRLR should only ever be used to make an even amount of Ts or limit it down to play a certain map game. Could make a rule to stop FRLR killing off more than say 4 Ts per round. 2 DarkWolf6052 and SpermytheCat reacted to this Share this post Link to post Share on other sites
Forest 309 Posted September 10, 2013 Instead of hating on a game that works extremely well for reducing number of Ts, how about throwing out some ideas for more MoTD games? God knows I've tried (go look in CS:S Discussion, you'll find a few). -1 for removing it because it's the responsibility of the Warden to get down to the Last T with minimum casualties, and this game does the trick. Although, I would love to see more spontaneous behaviour with Wardens (it's almost always the same for each Warden). Use yo' imaginations. Share this post Link to post Share on other sites