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Tsuchikure

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    1317
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    11

Everything posted by Tsuchikure

  1. -1 constantly tries to push the limits of the moderation
  2. http://www.youtube.com/watch?v=9aC9nMV43y4 Just, this time with a different one.
  3. Security? what could happen or what could people abuse with it, may I ask? Reason I ask is because I still prefer teamspeak, but most of the people I play with prefer Discord, and I never do my research. :^)
  4. Ah, it takes that long to get it? To be honest, it could be priced lower if it does take well over an hour. Or it could just go back to every few (heavily varying) rounds, as !days also did before. The latter should have a higher chance of getting something small, whether negative or positive depending on how frequently it is used. 'course, that's just my mind going wild. You guys do you, but a small fix would just probably be just to lower the cost or increase gain for playing.
  5. To be honest, wouldn't people just spam them then? I think it would be fairer if there's a lower chance to get anything really good. If what i remember is true, people can go invisible and have much more health or speed than normal. This is utterly stupid if spammed. I could be wrong, though. /shrug
  6. Where the hell is the shoutbox when you set it to show "above content"?
  7. So was I. Trivia questions for credits shouldn't be a thing, rather than on special occasions. Much less needed that questions asked should be math or CS:GO related..
  8. ... Anyways, forest does stuff like this often.
  9. The hell? Wasn't this discussed before? You can wear tags if you want to, but when you do, don't make it confusing as to what the tag actually means in regards to which community you belong to and which rank you are. This is the most obvious attempt to abuse that. If you want to say that, then what is the problem with simply wearing it so nobody would misunderstand your rank without having to actually ask to make sure? Not to mention, @virr already showed you doing such a thing with your name, deliberately trying to fool people with [PLAIN]"xG:DM Twired", "xG:DM:Twired" and the "xG:CLassic" tag[/PLAIN]
  10. Ahh, yet another birthday with xG...
    1. Thorax_

      Thorax_

      Happy Birthday :)
    2. Egossi

      Egossi

      3 days after mine, happy birthday dude
  11. not a glitch, but it is extremely annoying. "hover to expand" does not fit well in threads with people who have obnoxiously large signatures
  12. I'm not sure about you, but in my experiences, rounds with more people tend to be shorter. Better chances of spawning in cells leading to guns, causing mass chaos/rebellions and whatnot. That's all I thought it should be tested and taken into consideration for. Could be a switch/vote on/off. I meant cheating by pushing buttons or opening doors that should otherwise not be able to be interacted with to open new advances for players. It seems like that's out of the question, now. (It may have been pointed out before, so I probably missed it. Sorry.)
  13. The second looks quite nice, but it would need quite a lot of testing to find the optimal times added or removed from the rounds. For the third, isn't that what spectate is? If they can interact with the map, however, wouldn't that be cheating? There's also the problem on how difficult it would be to create, assuming it hasn't been already by somebody else (HELLO, WHERE'S HUB THEN!??!). Something like making them invisible, counting as dead, non-target-able, god-mode for fall damage, etc etc. Something is bound to break. I can feel it.
  14. It's probably intended to get rid of those times when there's only a couple Ts left and the warden really doesn't want to do anything except for ask the Ts what they want to do. How about something simpler than adding onto the many things already in the MOTD? If there isn't already, then simply add something along the lines of "Warden must actively be trying to continue the round via playing games or perform some other type of activity. Minor exceptions can be made, but are very limited" I also seem to have forgotten where the rules are, so..
  15. Just know, this makes it hard to decide whether someone is "breaking rules" or not, especially during those times when somebody rebels and is actively trying to annoy/hunt the warden to waste his time saying "hold on i gotta kill this dude before we continue" while there is more than one T left not rebelling. There's many more variants of this case, and it happens really often.
  16. F878J-XM5GE-FJLT0 DvDrum - Ultimate Drum Simulator. Gotta be honest, I laughed pretty hard.
  17. It's rather a "Some of us are passive-aggressive towards others due to certain in-game problems, and eventually someone snaps after realizing that doing nothing about it... does nothing, and then gets piled on. Whether they stay with or without friendly relations still intact is 50/50"