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Vexx

Members
  • D
  • Content Count

    547
  • Joined

  • Last visited

  • Days Won

    27

Reputation Activity

  1. Informative
    Vexx got a reaction from Ms.Spooks in Staff Psa: Issuing Warnings   
    So apparently staff doesn't know how warnings work on the servers based on recent incidents, so I'm going to go over how warnings should be issued.
     
    A normal warning: You tell the player through All Chat (which is just a single @ before your sentence in public chat) OR Voice what they are doing wrong. If the player does not acknowledge when using voice, give them another warning through All Chat, before punish them for their first punishment.
     
    Quoted from the staff manual: Warn, then slay/mute (sometimes optional), then kick, then ban [WSKB]
    Players should know why they were punished
    When you punish a player, make sure to let them know why they were punished so they can improve.
    Example: Person Y freekilled person X, you slay person Y and respawn person X. You need to tell person Y why they were slain. Something like "You were slain because you freekilled person X." works.
     
    How past warnings work: If you warn a player for something in the past and they do it, don't immediately jump to banning them. Depending on the amount of time it has been since their last warning for the incident, you may need to warn them again to remind them not to do it. 1 warning per week is good enough for someone who is repeating the same offense. If you feel the person has committed an offense too many times you can jump to a kick.
     
    Now keep in mind, you can skip warnings for certain things. An example of this would be: Hacking, micspamming music, exploiting, etc. Generally if you are unsure what to do about a situation, feel free to ask a fellow staff member. If you're still unsure, please look at the staff manual here: TF2 Staff Manual (Everything you need to know!)
     
    @Bello @Sesh @mrnutty12 @Rejects Feel free to add on to my post if you feel I left something out.
  2. Agree
    Vexx got a reaction from ThunderLimes in Rhetorical (rejects) - Team Fortress 2   
    Well, with past problems in mind such as: Editing your own weapon attributes, the bach situation, your attitude constantly getting worse with players, using /rof and killing random players, and once again deciding to change your own weapon attributes, I think a demotion may have to happen. There have been way too many incidents to look over this time, sorry rejects but it's really the only thing I can think to do.
  3. Funny
    Vexx got a reaction from realBelloWaldi in Remove Trade Apadiel   
    Thread is going to stay open, It is a community vote.
  4. Agree
    Vexx got a reaction from realBelloWaldi in Qualityarsenic - Team Fortress 2   
    Well he did say that's what he had assumed you kicked him for, but in his mind that is not wrong as most of the staff usually ignores the /colorme while in friendly. With that being said, we really should go over whether or not we should allow that, as it seems it's under confusion.
  5. Agree
    Vexx got a reaction from realBelloWaldi in Rhetorical (rejects) - Team Fortress 2   
    Well, with past problems in mind such as: Editing your own weapon attributes, the bach situation, your attitude constantly getting worse with players, using /rof and killing random players, and once again deciding to change your own weapon attributes, I think a demotion may have to happen. There have been way too many incidents to look over this time, sorry rejects but it's really the only thing I can think to do.
  6. Agree
    Vexx got a reaction from Tatost in Qualityarsenic - Team Fortress 2   
    Well he did say that's what he had assumed you kicked him for, but in his mind that is not wrong as most of the staff usually ignores the /colorme while in friendly. With that being said, we really should go over whether or not we should allow that, as it seems it's under confusion.
  7. RIP
    Vexx got a reaction from Espeon in Remove Trade Apadiel   
    As for the map list being over populated, people used to complain all the time that we didn't have enough maps. I personally think it's better to have more maps and not less, variety keeps things interesting. Anyone can nominate a map at any time, use nomination to your advantage if you want to play a certain map. As for broken maps, if you get me a list of maps that are legitimately broken to the point of it causing bad problems on the server, I will have those maps removed.
  8. Agree
    Vexx got a reaction from Kypari in Remove Trade Apadiel   
    To clear up complaints, if we wanted to get rid of every "bad map" we had, we'd get rid of maps like Delphino airstrip, cyberpunk and Hotel Hell. Just because a map is bad in your eyes, does not mean others find it bad. As for Apadiel, I quite enjoyed the map which is why I had it added in the first place, one of the few maps that gives you something to do other than killing each other. If you don't like the platforming on it, I could make it easier by having @Bello or @Rejects have the map auto-set low gravity when the map starts up. Other than that, I do not want to remove the map because it's "bad" because honestly, there are worse maps on the rotation. -1
  9. Agree
    Vexx got a reaction from ThunderLimes in Remove Trade Apadiel   
    To clear up complaints, if we wanted to get rid of every "bad map" we had, we'd get rid of maps like Delphino airstrip, cyberpunk and Hotel Hell. Just because a map is bad in your eyes, does not mean others find it bad. As for Apadiel, I quite enjoyed the map which is why I had it added in the first place, one of the few maps that gives you something to do other than killing each other. If you don't like the platforming on it, I could make it easier by having @Bello or @Rejects have the map auto-set low gravity when the map starts up. Other than that, I do not want to remove the map because it's "bad" because honestly, there are worse maps on the rotation. -1
  10. Agree
    Vexx got a reaction from realBelloWaldi in Xg | Ill41057 - Team Fortress 2   
    Going to stay neutral, I would've liked if you had actually spent the original 50 post count you were supposed to get on actually participating in the community. Instead you just spam bumped old membership applications when you could've just reported them or let a DM+ know in a private message. The way you went about getting your post count has left a not so good impression on me personally, so I will stay neutral to this application.
  11. Agree
    Vexx got a reaction from Aegean in Xg Skin Pack [tf2] [updated Whenever]   
    Sv_pure is left off I would guess to give people a more customized experience. Could you give an example of any mods/skins that give an unfair advantage? I wasn't sure if there were any.
  12. Agree
    Vexx got a reaction from realBelloWaldi in Tf2 Promo/demo Discussion Thread   
    I kinda figured that everyone used CPtele for whatever they wanted anyway, I personally never visit surf much. I do think the top of that spawn should not be considered the spawn, as standing up there in the open is only baiting people to kill you. As for Kypari's attitude, it has been really bad lately. A couple nights ago I argued with him for 1-2 hours over a gag he gave @Decidueye_Deci for seemingly no reason.

    This is the chat history that he had gagged the user for, and I personally still see nothing wrong with it. He had started yelling at Decidueye telling him to "stop the fetish talk" which is something that happens in TGH all the time that I know even kypari himself indulges on talking about. The point at which he decided to yell at him again was when he talked about a guy with "his fetish sprays", only mentioning a guy and not fetishes themselves. This of course got decidueye angry because he did absolutely nothing wrong, but to kypari he was talking about it again. Then he used the fact that he called him a "blind dolt" to actually gag him, which I think is the most childish thing that Kypari could've possibly done for that situation.
    Here's a link to the gag: Xeno Gamers
  13. Agree
    Vexx got a reaction from Rejects in Allow Staff Members To Use "server Admin" And "server Mod" Titles Instead Of Tags   
    Well I was thinking maybe we could have both, so that staff who mostly use voice can still keep using the tags and ones who use chat more can just use the titles.
  14. Agree
    Vexx got a reaction from Rejects in Allow Staff Members To Use "server Admin" And "server Mod" Titles Instead Of Tags   
    I'd be alright with announcing it.
  15. Agree
    Vexx got a reaction from realBelloWaldi in Allow Staff Members To Use "server Admin" And "server Mod" Titles Instead Of Tags   
    I'd be alright with announcing it.
  16. Winner
    Vexx got a reaction from TBOHB in Thatdemo64 - Team Fortress 2   
    Ban will be reduced to a month.
    -Closed.
  17. Winner
    Vexx got a reaction from james8470 in Gamecade   
    I'm going to -1 based off the application itself. Please give an actual age and reason for joining when making an application.
  18. Agree
    Vexx got a reaction from mrnutty12 in Tf2 Promo/demo Discussion Thread   
    That's 3/4 for @Sesh being DM, @mrnutty12 what do you think?
  19. Winner
    Vexx got a reaction from TinyPanda in Tinyturtle   
    CONGRATULATIONS!
     
    You have been accepted to join Xeno Gamers!
     
    To begin your membership, familiarize yourself with our rules listed here. This is highly important and knowing these rules will keep you safe from bans!
     
    Want to get Moderator?
     
    There are a few ways to earn it!
    1. Be active on TeamSpeak! To download TeamSpeak click here and then click 'Download Here' and download the appropriate client for your OS. Then just install, follow the 'Easy Setup' guide, and finally, click 'Connections' and 'Connect' and enter 'voice.xenogamers.com' in the 'Server Address' field.
    2. Be active on the forums! This is one of the best ways to get your voice heard in Xeno Gamers!
    3. Be active on the servers! This shows that you are committed to the clan!
     
    For a server list, click here.
     
    Come check out our staff list to see who is who on the servers, click here or here.
     
    WE HOPE YOU ENJOY YOUR STAY!


  20. Friendly
    Vexx got a reaction from Aegean in Tf2 Promo/demo Discussion Thread   
    Updated it, feel free to let me know if I forgot anyone.
  21. Disagree
    Vexx got a reaction from Healix in Thatdemo64 - Team Fortress 2   
    Ban will be reduced to a month.
    -Closed.
  22. Ding!
    Vexx got a reaction from TinyPanda in Member Application Changes!   
    Well the idea of changing how submissions work was to allow more people to get member obviously. We wanted xG to stop feeling like some kind of exclusive club or something along those lines. Usually when people don't get member, they don't even try to re-apply. They just move on to some other clan, one that is much easier to get into. By reducing the time it takes to get in, and also reducing the requirements, we are then hopefully able to keep peoples attention on xG instead of wherever else it is. If you feel someone is not fit for member, you can always make a member protest, that's why the section is there. Even though I am confused about the new requirements myself, hopefully things will become more fleshed out in the coming weeks.
  23. Winner
    Vexx got a reaction from LemonVolt in Tragicmike - Team Fortress 2   
    User is unbanned.
    Closed.
  24. Optimistic
    Vexx got a reaction from Forest in Thatdemo64 - Team Fortress 2   
    Ban will be reduced to a month.
    -Closed.
  25. Disagree
    Vexx got a reaction from Kypari in Thatdemo64 - Team Fortress 2   
    Ban will be reduced to a month.
    -Closed.