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SupremeWolf

Tgh Map Requests

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We already have it.

EDIT: I think there is another Outset Island on gamebanana, but its not really different when compared to this one, so the current one we have should stay.

The outset island on game banana is more for gmod then TF2

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In the bathroom on the floor there is a small magazine with incredibly small pixel tits that you wouldn't even notice if you just played on the map.

The game is 15+/16+/M in age rating. If people that age can't handle some pixelated tiny tits on the floor then I don't even know what to do with my life anymore.

Bring it back. I can't even remember the map but it's such a small reason.

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This is going to be a very lengthy post concerning older maps that were removed because of problems or other reasons. I'm going to go over how we can fix them/why they should be re-added.

 

First we have Minecraft_neon, the map was removed because it would never exit pre-round therefore leaving the advanced infinite ammo on. I've already talked to @Bello about getting it re-added, now our problem is that we can't even get the map to load on TGH.

Here a link to the map, which I ripped off my old computer and uploaded to google drive:

trade_minecraft_neon_v65_xmas.bsp

 

Now I'm going to go over Trade_abstract_augemented. The map was removed because extremely loud music that could be spammed by noclipping into a "music room" and hitting buttons. There are two ways we could go about re-adding this map, that being disabling the music or making a map-specific rule for even using the music on the map. This is an old map that many people would like to see back, and I don't see a problem with re-adding it since there's already maps that require constant moderation, like Frantic Factory.

Here's a link to the map: trade_abstract_augemented (Team Fortress 2 > Maps > Trade) - GAMEBANANA

 

The Rogueport map was removed because of really bad issues with bodyblocking, and for some reason spawncamp (which hasn't stopped us from removing other maps before, so why for that reason?). I don't see why Rogueport was removed for those reasons, Frantic and Rusty_bucket already have a problem with bodyblocking, so why remove Rogueport?

Here's a link to Rogueport: Steam Workshop :: Rogueport

 

Trade_Minecraft_fishpond was removed out of the blue. I can't really see/find a reason on why this map disappeared, I actually thought it was on the map list until recently. I do really miss this map, and I don't see a problem with having it in the rotation, please re-add this.

Link to Minecraft_fishpond: Trade Minecraft Fishpond (Sunny) (Team Fortress 2 > Maps > Trade) - GAMEBANANA

 

Ctf_the_lava_giant_b2 was removed because people dislike that it was an objective map. Now that TGH has a plugin for disabling objectives, I don't see why we didn't re-add this, probably because it was forgotten or something. I enjoy this map and personally would like to see it re-added.

Link to Lava_giant: ctf_the_lava_giant_b2 (Team Fortress 2 > Maps > Capture the Flag) - GAMEBANANA

 

Anyway, just a few map suggestions to break the staleness that I've been feeling with TGH as of late, hope to hear some feedback from you guys.

 

@Bello @Vixen @Rejects

Edited by Guest (see edit history)

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I'm pretty much agreeing with Vexx completely, especially Neon as I miss messing around on that map as well as Abstract. If it would be possible, seeing a lot of these maps back would be enjoyable.

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Regarding abstract, I was on when we tried to bring it back. Unfortunately, the creator hid 18+ images in the map so we couldn't put it back in. However, i'm sure we can find a way to remove those images.

 

Not unless we alter the map ourselves (which we can't technically do I believe), or contact the map creator.

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Not unless we alter the map ourselves (which we can't technically do I believe), or contact the map creator.

It isn't that we couldn't edit the area(s) in question out, I can perfectly do that. It has more to do with custom textures (if they are there) and decompiling messiness, however theoretically it is possible to fix if I have (all of the) texture files relevant to the map and enough time to re clean it up from the decompiling process.

Edited by Guest (see edit history)

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Regarding abstract, I was on when we tried to bring it back. Unfortunately, the creator hid 18+ images in the map so we couldn't put it back in. However, i'm sure we can find a way to remove those images.

That's only the version of abstract made by Conne and only Conne, Abstract_augemented is 100% porn free, I can assure you that.

 

Edit:

In case you're wondering, blank is talking about this map: trade_abstract2 (Team Fortress 2 > Maps > Trade) - GAMEBANANA

Edited by Guest (see edit history)

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