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Content Count
1919 -
Joined
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Last visited
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Days Won
27
Reputation Activity
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Moosty got a reaction from Caribou in Remove The Teleport Spawncamping Rule?
I've seen this for years, biggest fallacy of the server. Playing the game doesn't help the camped team have less afks/people in spectate trying to join the other team/ or people leaving because of the camp.
And if there is a spy who isn't bodyblocking, but is pixel perfect behind the exit backstabbing those who leave, it doesn't matter if you know how to play the game, because it's a race to turn your mouse before they click. It has nothing to do with skill and everything to do with luck.
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Moosty got a reaction from realBelloWaldi in Remove The Teleport Spawncamping Rule?
I've seen this for years, biggest fallacy of the server. Playing the game doesn't help the camped team have less afks/people in spectate trying to join the other team/ or people leaving because of the camp.
And if there is a spy who isn't bodyblocking, but is pixel perfect behind the exit backstabbing those who leave, it doesn't matter if you know how to play the game, because it's a race to turn your mouse before they click. It has nothing to do with skill and everything to do with luck.
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Moosty got a reaction from Kypari in Remove The Teleport Spawncamping Rule?
I've seen this for years, biggest fallacy of the server. Playing the game doesn't help the camped team have less afks/people in spectate trying to join the other team/ or people leaving because of the camp.
And if there is a spy who isn't bodyblocking, but is pixel perfect behind the exit backstabbing those who leave, it doesn't matter if you know how to play the game, because it's a race to turn your mouse before they click. It has nothing to do with skill and everything to do with luck.
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Moosty got a reaction from Goblins in Remove The Teleport Spawncamping Rule?
Even with spawn protection there is still airblasts/sentry knockback. Separating the heal pair even when they have spawn protection is EZPZ
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Moosty reacted to Goblins in Remove The Teleport Spawncamping Rule?
Is it not obvious? Teleporting out of spawn puts you at a disadvantage versus normal spawn doors opening. For example, say you're getting camped on a teleport spawn map. You have a uber ready for you to release your inner rage at the spawncampers. You leave the spawn first, you get gunned down. Your medic is either too late, ubers you barely on time, or is shot right up into the air away from you and mowed down after the uber is up.
Normal spawns there is more possibility to your actions.
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Moosty reacted to Thunder in Remove The Teleport Spawncamping Rule?
I still dont get it, what makes tele spawns worse than regular spawns? If anything spawncamping at regular spawns are worse because you can shoot inside the spawn but there are no rules against that.
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Moosty reacted to Goblins in Remove The Teleport Spawncamping Rule?
But there is still maps with teleport spawns..
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Moosty got a reaction from Dethman in Selfie Sunday
And I haven't done one of these in a while so I'll do one. (Don't expect me to go shirtless like @Vector though I'm nowhere near that fine.) Plus, I've been losing a ton of weight. I peaked at probably 317 (I'm like 6'0/6'1 for reference) and I've dropped down to the mid to low 250 range which is where I was when I was still a Discus thrower. The change from my ice bucket challenge to now is insane and that wasn't even my heaviest.... still over 300 though.
http://www.youtube.com/watch?v=WzB-kjU3Aw0
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Moosty got a reaction from Shadower in Moosty - Team Fortress 2
Division:
Team Fortress 2 In-Game Name:
Moosty Identity:
You can't just ask someone for their Steamid Position:
Moderator Time Active:
Since 2013 for sure but 2012 is hazy to me Age:
22 Experience:
I was mod through DM at various points and xG didn't die Donated:
Yes Information:
Just got the call from the shop and only have 2.5 hours until I get my computer back. I'm only going to get more active and I'm on at a wierd time when we still have 10-15 people online and Euro mods are asleep, and it's midnight on the east coast. So you should pick me up again, all my internet limitations and finagling to make tf2 happen has me inspired to play again(living in a wierd high speed blind spot, and am using a 4g phone hotspot strictly for tf2, it somehow works really well but I can't do anything else). Plus, considering that our old activity requirements were the reason I stepped down, and I always managed (except as DM, that demotion was deserved tbh...) to get atleast 9 or 10 hours minimum, I think our new requirements would work better for me being staff. I won't ever disappear, and if I do demote me obviously, but I can manage 10-15 or so every two weeks easy, and I'm on at a fairly unique time, so it works out. The higher ups + the rest of the community should consider it.
@Rejects @Bello @Vexx (congrats bby)
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Moosty got a reaction from Kypari in Moosty - Team Fortress 2
As for activity I know I haven't been back long, but if it weren't for unforeseen computer issues the last five days I would be right around 20 instead of 11.9
I only have 6gb of Internet a month, and I'm only using it on tf2, So I have a super stable and consistent activity schedule. You will be seeing me around more, starting within the next few hours, so a -1 for now is understandable but I'm confident I'll be active consistently for a long time from here on out.
Plus I needed to comment so I could get notifications.
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Moosty got a reaction from Thorax_ in Suiperblade - Team Fortress 2
I've already vouched but as a mona pizza veteran this has my full support
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Moosty got a reaction from Egossi in Suiperblade - Team Fortress 2
I've already vouched but as a mona pizza veteran this has my full support
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Moosty got a reaction from Shadower in Suiperblade - Team Fortress 2
I actually just typed out plus one instead of +1. Oof.
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Moosty got a reaction from Thorax_ in Server Request | Dodgeball
Dodgeball was dead AF instantaneously last time we had it. Except for Johnny the young god, I can't remember a single time a non xG member played there. It just didn't bring in players, and tf2 as a game has less players now than then, it just straight up would be another dead server.
There were good times, and even members from other divs joining for events, but more so than our other servers, it was only ever us on there once-ish a week, and dead all other times.
To go the other way though, with our current server count all of them would not be populated no matter what, we'll have dead weight regardless. So if we have actual broken, not functioning servers, then replacing them with something working even if it doesn't get super populated ever would still be good.
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Moosty reacted to Dethman in Tf2 Highlander Event!
I believe we still have a server from the last team, it is still in my favorites, forgot the password though
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Moosty got a reaction from Bach in Poll To Remove Random Critical Hits On Trade Gaming History
PLEASE fight me. 1v1 me random spread + Random crits
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Moosty reacted to Egossi in Poll To Remove Random Critical Hits On Trade Gaming History
Even better, I went back to playing MINECRAFT! Be sure to check out our Minecraft server at mc.xenogamers.com, it's really fun to play on towny and you'll be sure to have a good time. And don't forget, sponsors get free pets in our servers! @Aegean
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Moosty got a reaction from Hype in Poll To Remove Random Critical Hits On Trade Gaming History
PLEASE fight me. 1v1 me random spread + Random crits