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Sora_

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  1. Useful
    Sora_ got a reaction from ZevoAnonReal in Fixing New Clocktown's Sound Issues   
    With new clocktown (v1) being added and old clocktown (b2a) being removed, there have been many players with sound errors. This thread will serve to help fix issues as best as possible. You will have to fix it client side-- on your own.

    The first step is to locate your tf file. This file should be located in:

    C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf

    The next step is to delete all the files under the search "sound.cache."

    Delete all sound.cache files.


    Then, in TF2, restart your sound.

    Do snd_restart in console in game.

     
    These steps should fix existing sound issues with the map. If these steps do not work, then...

    Repeat the steps a few times.
    If this does not work, exit TF2 and repeat the steps.
    If doing all of the above does not work, contact Vexx or myself as we have direct, open contact with the map devs.

     
    Thank you.
  2. Like
    Sora_ reacted to Vector in Danganronpa: Trigger Happy Havoc   
    WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING:


    IF YOU HAVE ANY INTEREST IN THIS SERIES DO NOT, LOOK AT THE COMMENTS IN THE VIDEOS I POST AND DO NOT LOOK INTO ANYTHING ABOUT THE STORY. YOU WILL BE SPOILED AND I VERY MUCH RECOMMEND AVOIDING ANYTHING TO DO WITH THE SERIES IF YOU PLAN ON COMPLETING IT.

     
    Game Name:
    Dangangronpa: Trigger Happy Havoc
     

     
     
     
    Platform:
    PC
    PS4
    PS Vita
    PSP (Japan only)
    IOS/Android (Japan only)
     
    Time Spent: (A rough estimate is fine if the game doesn't track it)
    18 hours
     
    Do you recommend?
    Yes
     
    What you rate the game: (1 to 10)
    8
     
    Initial Thoughts:
    After spending hours during the summer doing nothing and finding something to play, i wanted a game to play that would captivate me as much as Persona did. A game with good story, great characters and fun gameplay. I first heard of the series from @Kyuubey and he wanted me to play it really badly after i was discussing games i wanted to play. It turns out multiple friends of mine had played it and really enjoyed. After some convincing from @Sesh, @Kypari, and @Kyuubey i said fuck it and started playing. It was a pleasent experience and one ride that i was glad to be a part of, with some minor bumps in the road.
     
    Gameplay and Story:
    The story tells of students who attend a school named "Hope's Peak Academy". In this school, you must be the best of the best in what you do, for example, a student is given the title "The Ultimate (activity here)" these include The Ultimate Lucky student, The Ultimate Pop sensation, The Ultimate Programmer, and so on.
     

     
    Your main protagonist is Makoto Naegi, a student who is selected at random to join Hope's Peak academy, allowing 1 random student who has no special ability to join the school thus deeming him the Ultimate Lucky Student. Soon, you are found unconcious after walking a few steps into the school and you meet your main antagonist, Monokuma, who says they must either live there forever or kill someone, and not get caught and convicted in a trial by your peers to leave the school (the rest of the students who fail the trial die).

     
    The gameplay of this game is divided between the free time, investigation, and class trial. Free time, is essentially that, free time you can use to either go to sleep to get to the next event, or you can use to spend time with your fellow students and get to know them more. After perhaps your favorite student dies you will be given time to find ALL evidence relevant to the trial whether it be how the victim died, what the perpatrator used as a weapon and so on. Do not worry about not finding any evidence, the game will not proceed to the trial until you found EVERY piece of evidence relevant to the case.
     

     
    Class trials are where you use your evidence to uncover who the killer is in your group. You use truth bullets (your evidence) to fire bullets at statements to counter the story when you notice a contradiction in their statements. The trials have a few mini games, including the one mentioned before, and the game brings more and more challenges to said mini games as you progress through your deadly school life.
     

     
    Pros: (At least 2 reasons)
    The game's art style is really unique. Everyone looks like they are made of cardboard and while that may sound like a negative it really enhances everything and is quite refreshing to look at.
     

     
    The soundtrack of this game is also phenominal, when executions happen you really feel the dread of certain people who are sent to their doom (i won't post for fear of spoilers), and even after completing the anime, the game, it's sequel and prequel/sequel i have it stuck in my head.
     
    http://www.youtube.com/watch?v=V61l6A3_6uA
     
    The gameplay can be either very fun or very frustrating depending on the case however it really requires you to use your head and that is refreshing. the closes comparison i can think of is Pheonix wright.
     
    Most of the characters are interesting. Some you may start out disliking, you could be missing by the end of the game or they get better as the game goes along and that is very rare, especially for characters who might seem a bit boring when you first meet them.
     

     
    There is a lot of story and a lot of content including a School mode included in the PC version and Vita version. Essentially this is a What If? story that's non-canon and is unlocked after completing the first game. It's pretty much a resource gathering/Dating Sim where no one dies and is just there for fun. So have fun trying to bang your waifu while creating dolls for Monokuma.
     

     
    Cons: (At least 2 reasons)
    After a case is complete, new class rooms open up such as the Dojo, Piano room, Etc etc and they are obviously there for future cases. Many of the rooms you see you will never return after completing a case. For example, in chapter 3 you can go into the rec room, and it's very important in the next case, however after that, there's no point in going in there. I wish there were some activity in each room rather than just being there just to further the next case. The washing room is never used, not once. (at least from what i can remember), it's just there to be an explanation for why kids keep their clothes clean (some don't even use it).
     

     
    I don't even know why you need certain gifts, nor do i really understand them. Basically you can give gifts to people you hang out with during free time to boost their relationship with them to get new skills that will be useful in trials later on. But even then, when you give a gift to someone, there is hardly any difference especially when you give them a gift they love and like and even then i believe you can still get the skills by just hanging out with them and not giving them anything. Keep in mind this criticism is for the main game, i'm sure they mean more in school mode ( i haven't played it thoroughly but i will eventually).
     
    As i mentioned before, you have to be very precise on what you use your truth bullets on because while in your head the certain counter point may make sense in your head, chances are they aren't. While you can argue back and forth about this being a con, my only complaint is that some of these bullets can sound correct but in the end are wrong so you have to keep guessing. Be very careful.
     
    Final Thoughts:
    You will get frustrated. Especially if you see a character you like die very early, but keep moving forward! its very much worth it in the end. By the end of the first game i was hooked and i had to play the sequel, the prequel/sequel and watch the anime. And as i said before THIS SERIES WILL FRUSTRATE YOU. Just remember to have fun with it and when you beat the game, you can play school mode and hang out with your favorite waifu or bro.
     
    Thank you for reading my review. Hope you enjoyed the game like i did.
     
    REMEMBER DO NOT LOOK UP ANYTHING ABOUT THE STORY OR CHARACTERS, YOU MAY AS WELL GO IN BLINDLY SO YOU WON'T BE SPOILED.
  3. Like
    Sora_ reacted to Hopps in Absence   
    I apologize for my absence and I have not been on as much as I used to, I got a promotion to lead nurse! so.. I have some more responsibilities now, and it gets rather busy, But I'm doing my best to come and see everyone! but if you miss me abunch you can just add me on steam, Steam Community :: Hopps Also wanted to say I hope everyone is doing well! and I miss you guys too!
     
    -Much Love,
    Hopps
  4. Got It
    Sora_ reacted to Moosty in Playing other games for now.   
    Ayy it's ya boy. The title says it all. Ever since I was demoted I've been playing more PUBG and CSGO, and with almost 30hrs of those the last two weeks, and only 6gb of internet to game on, I'm gonna be putting tf2 by the wayside for the time being. I'm just having more fun in other games and have to choose which to play.
     
     
    I'll be back more often when I'm living in a place with real internet, which should be fairly soon. (Living situation falling through, personal, msg on steam if you know me well enough and are curious)
     
    Other than that hit me up on steam if you want to play some PUBG or CSGO matchmaking with the legend himself, not much else to say.
     
    Have a lovely weekend xG, I'll be here in Oregon where the national guard is being called in for the eclipse crowds, no plz.
  5. Like
    Sora_ reacted to Bone in Tf2 Server Map Files   
    You mind if I add a link for the Gamemode Rotation server when I finish adding maps? It's just for Murder now, but I'll post more maps for the other gamemodes when they change and keep them updated
  6. Friendly
    Sora_ reacted to Amymaniac in Stepping down from TF2 Division.   
    Hey guys.
     
    Some may have noticed my hours on TF2 have dropped well below the threshold for what is considered acceptable for staff. I have just lost the urge to play TF2 and with me only interested in playing DR anyway there is little more I can offer the division at this time.
     
    So I think it is best for myself and for the clan that I step down from my moderator position on TF2.
     
    I would like to put my full focus on my job as Minecraft DL and that takes most of my attention over being able to find that couple of hours a day to throw into TF2. I just can't handle both right now and would like to only focus on my more important role in the clan.
     
    I have enjoyed serving the TF2 division and can see DR is well looked after with the current staff regularly playing there.
     
    Thanks everyone and hope to see you on Minecraft! (y)
  7. Winner
    Sora_ reacted to Elcark in Tf2 Server Map Files   
    So here's a little something thought up by @Natsu to hopefully convenience some people. Basically the purpose of this thread is to have all
    the maps on our servers accessible as single compressed files as opposed to downloading the maps one at a time whenever joining a server.
    Hopefully it serves as a more convenient way for people who don't frequent certain servers as much to not have to wait extensively each time they join or the map changes to be able to play, and instead can just have all the maps beforehand. This was considered especially for staff who haven't frequented certain servers when responding to calladmins.
    Anyways, if you have any thoughts or comments let me know, I might try to keep the files up to date as maps are added/removed and maybe do other servers such as zombie fortress. Feel free to let me know if any of the files are screwed up or missing maps. Otherwise, if you think it's a neat-o thinga-ma-jig be sure to give a thanks to our man Sora, and if you think it's a stupid waste of time, I at least had fun doing it (even if uploading the files killed my wifi).
     
    TGH maps
    tgh_maps.zip
    Pokemon maps
    poke_maps.zip
    Deathrun maps
    dr_maps.zip
    Freak fortress maps
    ff2_maps.zip
    Surf maps
    surf.rar
    (updated 8/22)
  8. Funny
    Sora_ got a reaction from realBelloWaldi in Gamemode Rotation Thread   
    May I also suggest TF2ware? And, is The Hidden too similar to VSH/FF2 to include here?
  9. Like
    Sora_ reacted to Bone in Gamemode Rotation Thread   
    We already have a TF2ware server. And we used to have a Hidden server a while back, I'd love to see it return
  10. Like
    Sora_ got a reaction from TBOHB in Gamemode Rotation Thread   
    May I also suggest TF2ware? And, is The Hidden too similar to VSH/FF2 to include here?
  11. Like
    Sora_ got a reaction from Matteomax in Gamemode Rotation Thread   
    May I also suggest TF2ware? And, is The Hidden too similar to VSH/FF2 to include here?
  12. Agree
    Sora_ reacted to Matteomax in Gamemode Rotation Thread   
    Might I suggest that Prop Hunt could be included in here?
    I'd love to see that mode in, alongside Dodgeball and possibly even Randomizer.
  13. Agree
    Sora_ reacted to TBOHB in PSA about the recent drama / conflicts   
    Yeah this needed to be said. There was a few conflicts that ive seen that seemed unlike I have seen on here before. I too would also like to thank all of the staff members and higher-ups. I know I have been here for a little over a year and some since the beginning, but we as a community wouldn't be here today and as big as we are today if you guys didn't show up or didn't volunteer to help keep the servers clean. I don't think I would be here if the community was as toxic as the last one I was apart of. i feel welcome here and thats saying a lot after the countless times Ive tried other clans.
     
    Would also like to thank all the members we have gotten within these past 6 months. Thank you for stopping in and saying hi. You guys help make the clan what it is today.
  14. Agree
    Sora_ reacted to Aegean in PSA about the recent drama / conflicts   
    I think it's pretty clear to a majority of members that there has been feelings of hostility amongst a large number of staff and members, varied from group to group. I just wanted to shed some light on the issue, and would like to have an open conversation to hopefully resolve some of the underlying matters behind it. We know there's a lot of "cliques" amongst all the different discord servers with xG members, but still our stance is not changed that although we prefer you to use our teamspeak server, we have no plan to force you to use teamspeak as long as you don't encourage members on the server to use discord instead.
     
    First of all, you do NOT need to like everyone, as a community there will always be people who prefer their own group of friends to others, or just don't mesh well with a certain individual. That being said, to not like someone is not an excuse to make them feel unwelcome or to gang up on them with your friends. We are a gaming community, and as we are getting bigger, there will be more groups of friends who have different personalities and interests, the last thing we want is for new members to feel the hostility or to feel unwelcome.
     
    In regards concerning attitude towards staff, even if you're staff yourself, please understand that you do not know their situation and that treating them like garbage because they should be doing their "job" is definitely not okay. Being a moderator or higher on our servers is a position that we can't give enough thanks for, because the staff are what hold our servers together. We would not be where we are today, if we didn't have so many willing mods, admins, or higher ups who were willing to sacrifice their time (and sometimes money) to give everyone else a more pleasant experience.
     
    The overall message is just to be more respectful towards one another, and try to have some empathy the next time you interact with someone you aren't familiar with.
  15. Winner
    Sora_ got a reaction from Kypari in Garnifled - Team Fortress 2   
    Unfortunately, I was a bit busy before I could come on and handle it. The user received a mute for 30 minutes without a warning due to obvious micspam and racism. Ban is not needed.
  16. Informative
    Sora_ reacted to Spoopy in Tales of the Rays   
    Game Name:
     
    Tales of the Rays
     
    Platform:
     
    Phone
     
    Time Spent:

    Around 20 hours.
     
    Do you recommend it?

    Yes
     
    Rating:
     
    8.5
     
    Thought:

    Me, being a big fan of the Tales of Series, seeing another Tales of game I have to get it to continue my quest for adventure and story. If didn't know the Tales of Series are RPGs in a anime like artistic view with a Final Fantasy like Battles. In this particular game, you meet up with a boy and a girl trying to save the world by bring OLD CHARACTER FROM ALL THE TALE OF SERIES (Remember me saying I'm a big fan of the Tales of Series? OH FUCKEN HELL YES). Oh also you can be any of the character you want in your party so there really is MAIN character. (You can be a doggo @bagel)
     
    Game play
     
    I got lazy so here's the trailer that pretty much sums it up.
     
    http://www.youtube.com/watch?v=HR9O1dso1FY
     
    Pros:

    RPG Platform in your game that keeps you buzy.
     
    Great story.
     
    Smooth Gameplay
     
    More Tales of Series and Updates coming soon (English version is slow, but the Japanese version is updated way faster)
     
    FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!
     
    Cons:
     
    Takes up a lot of your memory on your phone
     
    Grinding (STONES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!)

    Need to use (Payment Stones) to get new moves. (Didn't take that long since every quest give you 40)
     
    Every quest requires energy (But if you do 3 story cut scenes it refreshes your energy with orbs)
     
    Tips:

    There is no best build, just build how ever you want!
     
    Use your gems for the first time 100 It is worth.
     
    Save your stones for the 2000 after you use the 100s (Don't go singular)
     

  17. Friendly
    Sora_ reacted to Hopps in A Big Thank You!!   
    To all the brave Mods and Admins, The Issues of people attacking, bashing, and treating you like rubbish for doing your job.. Thank you, Your all brave souls, Strong people, Who work hard to keep the environment of the servers safe and friendly, You guys always are there when you can be to help, I want everyone to take note and Remember, These guys do there best to help us, and sometimes admins and mods don't get much appreciation.. So once in awhile remember to thank them! Send them a message, or if you see them in-game just tell them thank you or good job! They do a lot of hard work.. A Personal thank you from me to all your working hard at Xenogamers, A big thank you for giving me a safe home to relax at when I've had a stressful day, Cool new friends who accept me for well.. Me, Admins, Mods, Players of Xenogamers, Thank you.
     

  18. Friendly
    Sora_ got a reaction from Thorax_ in TheSupremePatriot - Team Fortress 2   
    +1 Helps me out with the rules, friendly and I'm willing to bet is ready to try adminship. Hope this goes well!
  19. Informative
    Sora_ reacted to Hopps in Night In The Woods   
    Game Name: Night In The Woods
     

     
    Platform: PC (steam), Ps4
     
    Time Spent: 21 Hours
    Do you recommend?
    Yes
     
    What you rate the game: 9.5/10
     
    Initial Thoughts: Going into the game i already had previously played the 2 mini-games created by the developers, I was excited and ready, it had beautiful art style, aesthetics that appealed to me with simplistic colors and shapes.
     
    Gameplay and Story: The gameplay itself is more like an Experience of a story which you can choose how it is told depending on where you explore and go, lots of side things to do, mini games, and deep elements to the characters, You play as a Character named Mae who is returning home and things have changed quiet a bit.
     
    Backstory: Main Character is coming home from college, they had dropped out.
     
    Pros: Beautiful colors, Aesthetics
    Characters feel Alive and Relatable
    Covers Real Life world issues
    Characters are full of Variety
    Many different side arcs for multiple playthroughs
    Amazing Soundtrack
     
    Cons:
    Can't find everything in first run
    All Achievements are Obscure
    A tad Short
    some really cheesy lines
    More of a experience than a game
     
    Final Thoughts: Night In the woods is more of a experience then a game, but its a wonderful relatable experience, I personally enjoyed it, and most of those who have played it too have enjoyed it, has a pretty good story, lots of fun to explore, and fun to theorize with fellow fans.
  20. Informative
    Sora_ got a reaction from nuen in The Legend of Zelda: Breath of the Wild   
    Game Name:
     
    The Legend of Zelda: Breath of the Wild
     
    Platform:
     
    Nintendo Switch
     
    Time Spent:
     
    ~90 hours
     
    Do you recommend?
     
    Yes
     
    What you rate the game:
     
    9.5
     
    Initial Thoughts:
     
    The beginning of the game was like opening a mystery crate; it was mysterious, the controls weren’t all unlocked yet, everything was interesting and it just kept revealing new things to me. The gameplay was easy enough to pick up and the starting enemies were perfect for easing the player into the flow of battle and also basic mechanics. What really kept amazing me was the scenery-- it never failed to amaze me.

     
     
    Gameplay and Story:
     
    Admittedly, the story wasn’t too important or in depth. It was the typical ‘Ganon is evil and did a bunch of evil things and you gotta save Zelda.’ But, the sheer amount of gameplay and features in Breath of the Wild compensated. There were many hidden mechanics that aren’t explicitly taught (i.e. crouching dashes, shield surfing, and mounting certain enemies). Finding them or learning of them made the game interesting and more in depth as compared to previous Zelda games. In my opinion, one of the best parts about Breath of the Wild is the ability to be creative in whatever you do. For example, there’s always more than one way to take on an enemy; you could sneak strike them from behind, you could rain arrows on them or you could use a Korok leaf to blow remote bombs on them. There’s just so many different methods of doing things. That said, as a player, I constantly found new items, methods and little easter eggs scattered about the gigantic map.

    There are so many points of interest in the game that honestly, I would have expected more quests for them. This brings me to my other point: quests. You have your Main Quests such as “Defeat Ganon,” Shrine Quests, and Sidequests. Although some quests are the same (i.e. Defeat x!, Gather these items!, or Find x!), some are genuinely interesting to play through. One quest that stands out in my mind relates to the construction of an entire town from the ground up (Literally named From the Ground Up). It’s the longest quest in the game, but playing through it was fun and interesting in my opinion.
     
     
    Backstory:
    The backstory to this game is essentially the basis and catalyst for all the game's events. To summarize, everything that happened in the past with Ganon and all has a direct effect on the present in which the game is playable. Some characters are the ancestors of characters of the past that may or may not hate you for your actions or lack of action. Overall, I'd say the backstory does well to support the main story, but the story as a whole falls short of other games.
     
    Pros:
     
    Scenery (Probably the best part about playing the game is just looking over after climbing a mountain and enjoying the view.)

     
    Fluid, Adaptable gameplay that evolves as you learn

     
    Lots of Content and Easter Eggs (Like Mr. Iwata/Botrick here.)

     
    Exploration/Map Size and Good Difficulty Curve

     
    DLC and Future Updates Planned

     
     
    Cons:
     
    After beating the game, it gets difficult to find new things to do.
    Many quests or goals are very tedious and require a lot of resources, time and patience.
    You can find many weapons, but there are no permanent weapons other than the Master Sword.
    Travelling to places without fast travel points is tedious and having a horse around isn’t always guaranteed.
    Resources are always limited, so grinding for enough or just peace of mind is inevitable.
     
     
    Final Thoughts:
    Breath of the Wild, in my personal opinion, was a brave new step in the right direction for the franchise. It’s open world exploration and mechanics were very interesting to play through and provided many countless hours of playing. I usually get bored fairly easily, but this game kept showing me new things to do and new places to check out-- I haven’t even finished all the quests and shrines yet. And because DLC is on the horizon, the game is guaranteed to provide even more content. Anyone can pick up the game and start playing; you don’t have to be a fan of the series already, which is one feature I like about it.
  21. Informative
    Sora_ got a reaction from Aegean in The Legend of Zelda: Breath of the Wild   
    Game Name:
     
    The Legend of Zelda: Breath of the Wild
     
    Platform:
     
    Nintendo Switch
     
    Time Spent:
     
    ~90 hours
     
    Do you recommend?
     
    Yes
     
    What you rate the game:
     
    9.5
     
    Initial Thoughts:
     
    The beginning of the game was like opening a mystery crate; it was mysterious, the controls weren’t all unlocked yet, everything was interesting and it just kept revealing new things to me. The gameplay was easy enough to pick up and the starting enemies were perfect for easing the player into the flow of battle and also basic mechanics. What really kept amazing me was the scenery-- it never failed to amaze me.

     
     
    Gameplay and Story:
     
    Admittedly, the story wasn’t too important or in depth. It was the typical ‘Ganon is evil and did a bunch of evil things and you gotta save Zelda.’ But, the sheer amount of gameplay and features in Breath of the Wild compensated. There were many hidden mechanics that aren’t explicitly taught (i.e. crouching dashes, shield surfing, and mounting certain enemies). Finding them or learning of them made the game interesting and more in depth as compared to previous Zelda games. In my opinion, one of the best parts about Breath of the Wild is the ability to be creative in whatever you do. For example, there’s always more than one way to take on an enemy; you could sneak strike them from behind, you could rain arrows on them or you could use a Korok leaf to blow remote bombs on them. There’s just so many different methods of doing things. That said, as a player, I constantly found new items, methods and little easter eggs scattered about the gigantic map.

    There are so many points of interest in the game that honestly, I would have expected more quests for them. This brings me to my other point: quests. You have your Main Quests such as “Defeat Ganon,” Shrine Quests, and Sidequests. Although some quests are the same (i.e. Defeat x!, Gather these items!, or Find x!), some are genuinely interesting to play through. One quest that stands out in my mind relates to the construction of an entire town from the ground up (Literally named From the Ground Up). It’s the longest quest in the game, but playing through it was fun and interesting in my opinion.
     
     
    Backstory:
    The backstory to this game is essentially the basis and catalyst for all the game's events. To summarize, everything that happened in the past with Ganon and all has a direct effect on the present in which the game is playable. Some characters are the ancestors of characters of the past that may or may not hate you for your actions or lack of action. Overall, I'd say the backstory does well to support the main story, but the story as a whole falls short of other games.
     
    Pros:
     
    Scenery (Probably the best part about playing the game is just looking over after climbing a mountain and enjoying the view.)

     
    Fluid, Adaptable gameplay that evolves as you learn

     
    Lots of Content and Easter Eggs (Like Mr. Iwata/Botrick here.)

     
    Exploration/Map Size and Good Difficulty Curve

     
    DLC and Future Updates Planned

     
     
    Cons:
     
    After beating the game, it gets difficult to find new things to do.
    Many quests or goals are very tedious and require a lot of resources, time and patience.
    You can find many weapons, but there are no permanent weapons other than the Master Sword.
    Travelling to places without fast travel points is tedious and having a horse around isn’t always guaranteed.
    Resources are always limited, so grinding for enough or just peace of mind is inevitable.
     
     
    Final Thoughts:
    Breath of the Wild, in my personal opinion, was a brave new step in the right direction for the franchise. It’s open world exploration and mechanics were very interesting to play through and provided many countless hours of playing. I usually get bored fairly easily, but this game kept showing me new things to do and new places to check out-- I haven’t even finished all the quests and shrines yet. And because DLC is on the horizon, the game is guaranteed to provide even more content. Anyone can pick up the game and start playing; you don’t have to be a fan of the series already, which is one feature I like about it.
  22. Got It
    Sora_ reacted to TBOHB in The Legend of Zelda: Breath of the Wild   
    Ahh one of the best and one of my top favorite games of all time. I can honestly say that I agree with everything you said. Nice job on the review dude. With my 300+ hours I still have a blast with it.
  23. Useful
    Sora_ got a reaction from Krampus in The Legend of Zelda: Breath of the Wild   
    Game Name:
     
    The Legend of Zelda: Breath of the Wild
     
    Platform:
     
    Nintendo Switch
     
    Time Spent:
     
    ~90 hours
     
    Do you recommend?
     
    Yes
     
    What you rate the game:
     
    9.5
     
    Initial Thoughts:
     
    The beginning of the game was like opening a mystery crate; it was mysterious, the controls weren’t all unlocked yet, everything was interesting and it just kept revealing new things to me. The gameplay was easy enough to pick up and the starting enemies were perfect for easing the player into the flow of battle and also basic mechanics. What really kept amazing me was the scenery-- it never failed to amaze me.

     
     
    Gameplay and Story:
     
    Admittedly, the story wasn’t too important or in depth. It was the typical ‘Ganon is evil and did a bunch of evil things and you gotta save Zelda.’ But, the sheer amount of gameplay and features in Breath of the Wild compensated. There were many hidden mechanics that aren’t explicitly taught (i.e. crouching dashes, shield surfing, and mounting certain enemies). Finding them or learning of them made the game interesting and more in depth as compared to previous Zelda games. In my opinion, one of the best parts about Breath of the Wild is the ability to be creative in whatever you do. For example, there’s always more than one way to take on an enemy; you could sneak strike them from behind, you could rain arrows on them or you could use a Korok leaf to blow remote bombs on them. There’s just so many different methods of doing things. That said, as a player, I constantly found new items, methods and little easter eggs scattered about the gigantic map.

    There are so many points of interest in the game that honestly, I would have expected more quests for them. This brings me to my other point: quests. You have your Main Quests such as “Defeat Ganon,” Shrine Quests, and Sidequests. Although some quests are the same (i.e. Defeat x!, Gather these items!, or Find x!), some are genuinely interesting to play through. One quest that stands out in my mind relates to the construction of an entire town from the ground up (Literally named From the Ground Up). It’s the longest quest in the game, but playing through it was fun and interesting in my opinion.
     
     
    Backstory:
    The backstory to this game is essentially the basis and catalyst for all the game's events. To summarize, everything that happened in the past with Ganon and all has a direct effect on the present in which the game is playable. Some characters are the ancestors of characters of the past that may or may not hate you for your actions or lack of action. Overall, I'd say the backstory does well to support the main story, but the story as a whole falls short of other games.
     
    Pros:
     
    Scenery (Probably the best part about playing the game is just looking over after climbing a mountain and enjoying the view.)

     
    Fluid, Adaptable gameplay that evolves as you learn

     
    Lots of Content and Easter Eggs (Like Mr. Iwata/Botrick here.)

     
    Exploration/Map Size and Good Difficulty Curve

     
    DLC and Future Updates Planned

     
     
    Cons:
     
    After beating the game, it gets difficult to find new things to do.
    Many quests or goals are very tedious and require a lot of resources, time and patience.
    You can find many weapons, but there are no permanent weapons other than the Master Sword.
    Travelling to places without fast travel points is tedious and having a horse around isn’t always guaranteed.
    Resources are always limited, so grinding for enough or just peace of mind is inevitable.
     
     
    Final Thoughts:
    Breath of the Wild, in my personal opinion, was a brave new step in the right direction for the franchise. It’s open world exploration and mechanics were very interesting to play through and provided many countless hours of playing. I usually get bored fairly easily, but this game kept showing me new things to do and new places to check out-- I haven’t even finished all the quests and shrines yet. And because DLC is on the horizon, the game is guaranteed to provide even more content. Anyone can pick up the game and start playing; you don’t have to be a fan of the series already, which is one feature I like about it.
  24. Informative
    Sora_ got a reaction from Thunder in The Legend of Zelda: Breath of the Wild   
    Game Name:
     
    The Legend of Zelda: Breath of the Wild
     
    Platform:
     
    Nintendo Switch
     
    Time Spent:
     
    ~90 hours
     
    Do you recommend?
     
    Yes
     
    What you rate the game:
     
    9.5
     
    Initial Thoughts:
     
    The beginning of the game was like opening a mystery crate; it was mysterious, the controls weren’t all unlocked yet, everything was interesting and it just kept revealing new things to me. The gameplay was easy enough to pick up and the starting enemies were perfect for easing the player into the flow of battle and also basic mechanics. What really kept amazing me was the scenery-- it never failed to amaze me.

     
     
    Gameplay and Story:
     
    Admittedly, the story wasn’t too important or in depth. It was the typical ‘Ganon is evil and did a bunch of evil things and you gotta save Zelda.’ But, the sheer amount of gameplay and features in Breath of the Wild compensated. There were many hidden mechanics that aren’t explicitly taught (i.e. crouching dashes, shield surfing, and mounting certain enemies). Finding them or learning of them made the game interesting and more in depth as compared to previous Zelda games. In my opinion, one of the best parts about Breath of the Wild is the ability to be creative in whatever you do. For example, there’s always more than one way to take on an enemy; you could sneak strike them from behind, you could rain arrows on them or you could use a Korok leaf to blow remote bombs on them. There’s just so many different methods of doing things. That said, as a player, I constantly found new items, methods and little easter eggs scattered about the gigantic map.

    There are so many points of interest in the game that honestly, I would have expected more quests for them. This brings me to my other point: quests. You have your Main Quests such as “Defeat Ganon,” Shrine Quests, and Sidequests. Although some quests are the same (i.e. Defeat x!, Gather these items!, or Find x!), some are genuinely interesting to play through. One quest that stands out in my mind relates to the construction of an entire town from the ground up (Literally named From the Ground Up). It’s the longest quest in the game, but playing through it was fun and interesting in my opinion.
     
     
    Backstory:
    The backstory to this game is essentially the basis and catalyst for all the game's events. To summarize, everything that happened in the past with Ganon and all has a direct effect on the present in which the game is playable. Some characters are the ancestors of characters of the past that may or may not hate you for your actions or lack of action. Overall, I'd say the backstory does well to support the main story, but the story as a whole falls short of other games.
     
    Pros:
     
    Scenery (Probably the best part about playing the game is just looking over after climbing a mountain and enjoying the view.)

     
    Fluid, Adaptable gameplay that evolves as you learn

     
    Lots of Content and Easter Eggs (Like Mr. Iwata/Botrick here.)

     
    Exploration/Map Size and Good Difficulty Curve

     
    DLC and Future Updates Planned

     
     
    Cons:
     
    After beating the game, it gets difficult to find new things to do.
    Many quests or goals are very tedious and require a lot of resources, time and patience.
    You can find many weapons, but there are no permanent weapons other than the Master Sword.
    Travelling to places without fast travel points is tedious and having a horse around isn’t always guaranteed.
    Resources are always limited, so grinding for enough or just peace of mind is inevitable.
     
     
    Final Thoughts:
    Breath of the Wild, in my personal opinion, was a brave new step in the right direction for the franchise. It’s open world exploration and mechanics were very interesting to play through and provided many countless hours of playing. I usually get bored fairly easily, but this game kept showing me new things to do and new places to check out-- I haven’t even finished all the quests and shrines yet. And because DLC is on the horizon, the game is guaranteed to provide even more content. Anyone can pick up the game and start playing; you don’t have to be a fan of the series already, which is one feature I like about it.
  25. Creative
    Sora_ reacted to Salad in 2nd portrait of [xG] Link   
    This is the second piece I have made for Link. This one features his most recent Pyro loadout for Team Fortress 2, and I'm fairly happy with how it turned out. I integrated some styles from several of my previous pieces, creating a sort of hybrid between the two, using both smoother, pastel-like shading and a basic color-based outline that I derived from a piece I did not post on here, which really works well to bring out the most prominent features. I am incredibly happy with how I have improved since I made the original Link portrait. Though I've been drawing my whole life, I only started digital artwork with a tablet back in March of this year, and I really like where things are going. I hope you do too :D