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Vertex

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Reputation Activity

  1. Agree
    Vertex got a reaction from Forest in Regarding The Calladmin Plugin   
    The problem I've found with server bans is people get pissed off and come back then do something worse. Or don't come back at all and you lose server population. It seems like both the player and the moderator is losing out in this situation. Wouldn't it be nice if everyone was winning and there was less issues? There's always going to be kids that need to taught a lesson, but how you do it plays a big role as whether or not "It hits home." or "They just get pissed off." There's a delicate balance to moderating that can increase effectiveness.
     
    I think @Bello knows how server cvars work. Would a simple 1 for on and 0 for off work good?
  2. Like
    Vertex got a reaction from MineCrack in Doctorgringo - Garrys Mod   
    People are feeling a bit of a disconnect with Morbus. That's why TTT to on the to-do-list to help bring people back together again. A key difference between old and new gmod was having different server types, that a lot of the key clan-base found more enjoyable. It's important to note, that we need to start somewhere and Morbus was that starting place. A lot of server content and scripting resources have been created, that are in the process of being moved over to TTT. There's tons of things that have happened from an infrastructure stand-point to make expanding the Garry's Mod division more successful. Anywhere from a global donation system to scoreboards and loading screens.
     
    It's bias to say that I promote however, but that is not the case. When there's a single-served division (which is why that needs to change) the division is small. Everyone knows each other and we often all join the team-speak channel and discuss who would be good for a moderator position.
     
    It's easy to just pass or pin the blame on one person, without looking at the bigger picture. Division managers have done a good job with communication, but as you know first hand most aren't permanent. I'm the server guy, who responds where i'm asked a question and works on the back-end to improve things much like rhodo does with the website. I've tried to do both, but balancing them has never worked. If there's one thing you could take from this response, it's that i'm trying and always listening to feedback.
  3. Smelly
    Vertex got a reaction from BleedsBrother in Doctorgringo - Garrys Mod   
    The steam group is integrated with the steam client people play on the server with. It's a powerful tool for shipping notifications to clients and populating the server. Otherwise, it's mainly used for quick questions or posting links to player models people want on the server. Longer posts like feedback threads, the forums work better for. There's pros and cons to both. You can't just invite someone to be instantly signed up on the forums, like what can be done with a steam group during prep-rounds.
     
    Something like updating a staff roaster is a task an assistant like a division manager should be performing. My time is limited and valuable due to programming skills. So improving the server experience is always going to be set at a higher priority than updating the staff roaster. There's no dm currently, if there was it would be done already.
     

    Currently there's nobody willing from other divisions that's active on Garry's Mod. That's why launching TTT will change things, by sparking more interest. I'm always looking for more staff. There are multiple moderators currently, but that's the only task they wish to perform.
     

    Garry's Mod is a huge positive having the game-server and the moderators. The only thing missing is the human resource element appointing a division manger could fix this, but there has to be someone willing to perform the task and stay in-touch with the community. A couple have expressed they're only willing to do this for TTT when it's launched. Multiple servers will be the key factor in the future, to create the type of clan involvement TF2 has, while maintaining all the positives of running things differently.
  4. Drunk
    Vertex got a reaction from Pepper in Doctorgringo - Garrys Mod   
    The steam group is integrated with the steam client people play on the server with. It's a powerful tool for shipping notifications to clients and populating the server. Otherwise, it's mainly used for quick questions or posting links to player models people want on the server. Longer posts like feedback threads, the forums work better for. There's pros and cons to both. You can't just invite someone to be instantly signed up on the forums, like what can be done with a steam group during prep-rounds.
     
    Something like updating a staff roaster is a task an assistant like a division manager should be performing. My time is limited and valuable due to programming skills. So improving the server experience is always going to be set at a higher priority than updating the staff roaster. There's no dm currently, if there was it would be done already.
     

    Currently there's nobody willing from other divisions that's active on Garry's Mod. That's why launching TTT will change things, by sparking more interest. I'm always looking for more staff. There are multiple moderators currently, but that's the only task they wish to perform.
     

    Garry's Mod is a huge positive having the game-server and the moderators. The only thing missing is the human resource element appointing a division manger could fix this, but there has to be someone willing to perform the task and stay in-touch with the community. A couple have expressed they're only willing to do this for TTT when it's launched. Multiple servers will be the key factor in the future, to create the type of clan involvement TF2 has, while maintaining all the positives of running things differently.
  5. Not Funny
    Vertex got a reaction from Jacob in Doctorgringo - Garrys Mod   
    The steam group is integrated with the steam client people play on the server with. It's a powerful tool for shipping notifications to clients and populating the server. Otherwise, it's mainly used for quick questions or posting links to player models people want on the server. Longer posts like feedback threads, the forums work better for. There's pros and cons to both. You can't just invite someone to be instantly signed up on the forums, like what can be done with a steam group during prep-rounds.
     
    Something like updating a staff roaster is a task an assistant like a division manager should be performing. My time is limited and valuable due to programming skills. So improving the server experience is always going to be set at a higher priority than updating the staff roaster. There's no dm currently, if there was it would be done already.
     

    Currently there's nobody willing from other divisions that's active on Garry's Mod. That's why launching TTT will change things, by sparking more interest. I'm always looking for more staff. There are multiple moderators currently, but that's the only task they wish to perform.
     

    Garry's Mod is a huge positive having the game-server and the moderators. The only thing missing is the human resource element appointing a division manger could fix this, but there has to be someone willing to perform the task and stay in-touch with the community. A couple have expressed they're only willing to do this for TTT when it's launched. Multiple servers will be the key factor in the future, to create the type of clan involvement TF2 has, while maintaining all the positives of running things differently.
  6. Informative
    Vertex got a reaction from c0ldwinds in Doctorgringo - Garrys Mod   
    The steam group is integrated with the steam client people play on the server with. It's a powerful tool for shipping notifications to clients and populating the server. Otherwise, it's mainly used for quick questions or posting links to player models people want on the server. Longer posts like feedback threads, the forums work better for. There's pros and cons to both. You can't just invite someone to be instantly signed up on the forums, like what can be done with a steam group during prep-rounds.
     
    Something like updating a staff roaster is a task an assistant like a division manager should be performing. My time is limited and valuable due to programming skills. So improving the server experience is always going to be set at a higher priority than updating the staff roaster. There's no dm currently, if there was it would be done already.
     

    Currently there's nobody willing from other divisions that's active on Garry's Mod. That's why launching TTT will change things, by sparking more interest. I'm always looking for more staff. There are multiple moderators currently, but that's the only task they wish to perform.
     

    Garry's Mod is a huge positive having the game-server and the moderators. The only thing missing is the human resource element appointing a division manger could fix this, but there has to be someone willing to perform the task and stay in-touch with the community. A couple have expressed they're only willing to do this for TTT when it's launched. Multiple servers will be the key factor in the future, to create the type of clan involvement TF2 has, while maintaining all the positives of running things differently.
  7. Like
    Vertex got a reaction from Thorax_ in Doctorgringo - Garrys Mod   
    I think there's an event somewhere that can be hooked when the entity is triggered. I'll likely get around patching this exploit eventually, when times permits.
  8. Like
    Vertex got a reaction from MineCrack in Doctorgringo - Garrys Mod   
    Things are progressing nicely on Garry's Mod. TTT should come up *eventually* and improve forum activity. And Morbus has a very nice donator system now with server content. There's definitely a lot the clan can do to become more involved with this division and learn quite a few things about improving moderation and population while doing it. I have little time to deal with everything myself with a new semester starting in a few days. But I will say this, it seems a bit hypocritical to criticize something you've never really played on and don't know the circumstances to. Forum activity was definitely better with division managers around, but at the same time they need to be able and willing to hold the position; without comprising the server's player-base. There's always room for improvement, but sometimes difficult decisions need to be made, to ensure things keep moving forward in the right direction.
  9. Like
    Vertex got a reaction from Tatost in Doctorgringo - Garrys Mod   
    Gringo was demoted because of his inability to follow server rules. And unwillingness to improve his ways when it came to moderation. The forum tag was never removed.
     
    Maker slayed you for spamming the lights and it instantly stopped. Given how you were slayed five times a couple days ago for doing the same thing, the next required step was a three hour server ban. I was informed this protest was being made for the troll of it.
     
    And the three day server ban today for ghosting the names of brood aliens in all chat and mass rdm won't be getting removed early. You'll have to sit it out. I will not be as lenient, if you come back and do it again, after the ban has expired. Extra steps are being taken to make ban evasion virtually impossible.
     
    You may not agree with how things are run, but that doesn't give you the right to come on the server and ruin the game for everyone. Friend or not if someone is breaking server rules, they'll be moderated fairly and equally. You've been given every possible chance to stop it. It's not recommended heading down this direction.
  10. Winner
    Vertex got a reaction from Tatost in Diezombi3s - Garrys Mod   
    This seems like a case of "okay, I can't spray nudity. I'm going to find the next worse thing, that I perceive as allowed." The problem is - even if it was allowed, it would still be causing discomfort, to the server experience for some users.
     
    The best advice I can give, is to not border-line rules. They're not set in stone and are constantly changing. The defensive of "this isn't against the rules" may not slide. We could decide to make it against the rules in a heartbeat. If it fits basic guidelines, like causing a disruption to game-play or triggering a reasonable amount of understandable discomfort. But in all fairness, we would clarify the rules and reverse any lasting moderation, if this happened. And anything that required us to increase server bans, would get veto'd unless absolutely necessary.
     
    I've gone ahead and removed the spray restriction. Your spraying access has been restored. Thanks for creating a spray ban protest on our forums. We're always willing to respond and look for a beneficial ways to clear up misconceptions.
     
    ~Thread Closed~
  11. Agree
    Vertex got a reaction from Tatost in Diezombi3s - Garrys Mod   
    I nicely asked you in-game to stop spraying that sexually suggestive spray, as the anime model is posing in a sex position. You were persistent and continued to spray it, so a spray ban was issued.
     
    I'm more than willing to remove the spray ban, if you stop spraying that. And refrain from spraying inappropriate things in the future, when asked to stop by a server moderator. Anything that is obscene, pornographic or sexually suggestive, is highly likely to draw a moderator's attention. If something is sexually exploit and contains a limited degree of nudity, it *may* slide but don't count on it.
  12. Agree
    Vertex got a reaction from TheRealMcoys in How Much Do You Know About Computers?   
    Too much.
  13. Like
    Vertex got a reaction from Thorax_ in About The Gmod Division   
    Soon as someone capable will step up to manage moderation, population and the forums; TTT can be setup and launched. It's really not that difficult, just time consuming. I've been doing this stuff for about seven years and have no problem giving pointers, about how to be a good left-wing moderator.
     
    There's an amazing configuration waiting for TTT that just needs updated with the latest GMOD improvements from Morbus. My favourite part of the configuration is a powerful exponential equation that reduces RDMing by 80%, without having to cast a single ban. It strips away the client's damage (karma) until they have none left. Then recalls it each map, so they have to earn it back by playing properly.

    > function KARMA.GetDF(ply) local k = 1000 - ply:GetLiveKarma() local df = 1 - 0.00004 * (k ^ 1.5685) return df end
  14. Like
    Vertex got a reaction from Aegean in About The Gmod Division   
    Soon as someone capable will step up to manage moderation, population and the forums; TTT can be setup and launched. It's really not that difficult, just time consuming. I've been doing this stuff for about seven years and have no problem giving pointers, about how to be a good left-wing moderator.
     
    There's an amazing configuration waiting for TTT that just needs updated with the latest GMOD improvements from Morbus. My favourite part of the configuration is a powerful exponential equation that reduces RDMing by 80%, without having to cast a single ban. It strips away the client's damage (karma) until they have none left. Then recalls it each map, so they have to earn it back by playing properly.

    > function KARMA.GetDF(ply) local k = 1000 - ply:GetLiveKarma() local df = 1 - 0.00004 * (k ^ 1.5685) return df end
  15. Like
    Vertex got a reaction from Aegean in About The Gmod Division   
    I've been too busy lately with College to worry about populating Morbus. Agegean is right that very minimal resources are being used on Nuclear Dawn and GMOD. (ND only uses stats, fastdl and MySQL databases [About a chocolate bar worth each month])
     
    If someone wants to step up and manage a TTT division, they're more than welcome to. There's nothing stopping someone like MineCrack, who's "all talk and no action" from managing TTT. I just don't have time to deal with problematic things like RDMing or prop killing. I'm not by any means holding the title, so nobody else can't run a sub server. I also have no problem working behind the lines to code and manage server operation.
  16. Agree
    Vertex got a reaction from Charles in How Much Do You Know About Computers?   
    Too much.
  17. Salty
    Vertex got a reaction from LeToucan in Anther Morbus Division Manager   
    Makr6e6 have been Administrator on Morbus for well over a year now. He's successfully trained multiple moderators and has heavily contributed toward the development of the game-server. Unofficially, he currently has server access equivalent to division manager and is just missing forum privileges plus the actual title. It's getting about time to make this official and assign him with the ability to manage ban protests and moderate forums.
     
    @Rhododendron
  18. Agree
    Vertex got a reaction from Rhododendron in How Much Do You Know About Computers?   
    Too much.
  19. Like
    Vertex got a reaction from Thorax_ in How Much Do You Know About Computers?   
    Too much.
  20. Like
    Vertex got a reaction from LucehMcellion in How Much Do You Know About Computers?   
    Too much.
  21. Sad
    Vertex got a reaction from realBelloWaldi in Server List *updates*   
    Alterations:
    > Morbus EU <82.163.79.241:27015> (Removed)
  22. Like
    Vertex got a reaction from Forest in Server List *updates*   
    Alterations:
    > Morbus EU <82.163.79.241:27015> (Removed)
  23. Like
    Vertex got a reaction from xGShadowSpy in Ttt Division Manager?   
    Yeah TTT would definitely help with getting more clan members involved; while boosting up both Garry's Mod servers at the same time. This is something a division manager could definitely take care of; as, I don't have time to do both operate and fully manage. This would be the third gameserver operated by myself, with an endless list of things that can be coded.
     

    I've been operating servers for quite some time now and am very experienced at this task. It's been over three years for Nuclear Dawn and anther year plus for Morbus. TTT would be a breeze getting it going and merging Morbus infrastructure.
     
    Writing MySQL queries is the only thing I cannot do; as my focus is more so on the lua end of things.
     

    Yeah it's definitely good to play on a server first and get to know your surroundings before moderating it.
     
    I'm sure a division manager would be great for the task of pointers and commands should one be found!
     

    Yeah a lot of things are circumstantial. It's definitely about having the right judgment.
  24. Like
    Vertex got a reaction from APArtHistory in Major Glowstick Change?   
    Increasing glowstick inventories again after doing this may be a reasonable move.
    Regular + Stickys: From 6 to 8
    Gravity Sticks: From 4 to 6
     
    Increasing their lifetime from 90 to 120 seconds may be useful aswell.
  25. Like
    Vertex got a reaction from APArtHistory in Major Glowstick Change?   
    I was thinking about making a major change to glowsticks to massively improve client performance and to increase the amount of realism within the Morbus gamemode. Holding a glowstick in your hand would no longer light up the area, unless you actually "use" the glowstick by throwing it.
     
    With our inventory increases and a separate slot, players should have lots to throw and don't have to worry about other throwables. And this would greatly decrease the amount of dynamic lights on the map at even given time, thus boosting overall client frame rates.
     
    Player with glowstick in their hand
    http://fastdl.us.xenogamers.com/screenshots/glowstick_hand.jpg
     
    The normal effect when they throw the glowstick.
    http://fastdl.us.xenogamers.com/screenshots/glowstick_throw.jpg
     
    Any feedback?
    @DoctorGringo @APArtHistory @Makr6e6 @CharDraesia
     
    p.s I've also made a performance improvement for throwing glowsticks. The dynamic light will only create once. (instead of 60 times/second)