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Moosty

Members
  • D
  • Content Count

    1919
  • Joined

  • Last visited

  • Days Won

    27

Reputation Activity

  1. Sad
    Moosty got a reaction from realBelloWaldi in Petition To Change The Colour Of The Server Mod Tag   
    More like petition to actually get one amirite?
  2. Agree
    Moosty got a reaction from mrnutty12 in Psa: Staff Titles!   
    I don't want to quote the whole post but sesh just reminded me of a separate issue that I forgot to add, that it's wierd to see members use xG tags when staff aren't. If we had issues with people thinking xg members were staff before, then adding staff not wearing tags to that mix makes it way worse. I know xG tags aren't a requirement so that makes fixing it difficult but it makes it way more confusing.
  3. Agree
    Moosty got a reaction from YeEternalTuna in Psa: Staff Titles!   
    I don't want to quote the whole post but sesh just reminded me of a separate issue that I forgot to add, that it's wierd to see members use xG tags when staff aren't. If we had issues with people thinking xg members were staff before, then adding staff not wearing tags to that mix makes it way worse. I know xG tags aren't a requirement so that makes fixing it difficult but it makes it way more confusing.
  4. Friendly
    Moosty got a reaction from Dylanm345 in Inactivity Notice   
    Get well soon nerd
  5. Agree
    Moosty got a reaction from RedTF2 in Bring Back Nimbus?   
    If admin+ can still deem it unbreakable than +1 It was a fun map to play and since the biggest problem with spawncanping (setting up buildings on top of the room model and behind the door on that one tent behind and to the left of spawn) would just be considered exploiting and stopped then it should be much harder to make breaking it absolutely impossible anymore. I'm a bit wary but it atleast can't be as bad as it was.
     
     
     

     
    Lol compared to what used to happen on nimbus the worst of clocktown is a brisk workout at best, you sweet summer child.
  6. Agree
    Moosty got a reaction from Thunder in Psa: Staff Titles!   
    So since we've had this for a while I want to point out one thing I've noticed, it's not the biggest issue and I don't want to be the ruin the fun guy but It's really hard now to figure out who higher ups are looking through steam friends. And I'm sure new players and members have it even harder than those of us that have known you guys forever. So maybe if we tried out something like DM+ wearing tags all the time, or even just when they aren't on the server. Or even something as simple as being more consistent with names so it's easier to keep track. Just really anything different that makes it easier to communicate with or even find higher ups over steam. Because right now if you don't know profile pictures or renaming habits it's a crapshoot. Like I said it isn't the biggest issue but improving it could help communication.
  7. Agree
    Moosty got a reaction from realBelloWaldi in Psa: Staff Titles!   
    So since we've had this for a while I want to point out one thing I've noticed, it's not the biggest issue and I don't want to be the ruin the fun guy but It's really hard now to figure out who higher ups are looking through steam friends. And I'm sure new players and members have it even harder than those of us that have known you guys forever. So maybe if we tried out something like DM+ wearing tags all the time, or even just when they aren't on the server. Or even something as simple as being more consistent with names so it's easier to keep track. Just really anything different that makes it easier to communicate with or even find higher ups over steam. Because right now if you don't know profile pictures or renaming habits it's a crapshoot. Like I said it isn't the biggest issue but improving it could help communication.
  8. Agree
    Moosty got a reaction from Sora_ in Bring Back Nimbus?   
    If admin+ can still deem it unbreakable than +1 It was a fun map to play and since the biggest problem with spawncanping (setting up buildings on top of the room model and behind the door on that one tent behind and to the left of spawn) would just be considered exploiting and stopped then it should be much harder to make breaking it absolutely impossible anymore. I'm a bit wary but it atleast can't be as bad as it was.
     
     
     

     
    Lol compared to what used to happen on nimbus the worst of clocktown is a brisk workout at best, you sweet summer child.
  9. Like
    Moosty reacted to Sora_ in Selfie Sunday   
    :dumb_smile:

  10. Agree
    Moosty got a reaction from Tatost in [suggestion] /calladmin Rule Reworked & Talking To Staff   
    I always liked the rule before, but with staff switching to titles instead of tags, this kind of gets screwed. It's entirely possible for a user to use calladmin without knowing staff is online if staff aren't wearing tags. The only way to tell is if the staff happened to use chat without allchat, and the user happened to read it. If its no longer as easy as pressing tab it's unreasonable to expect randoms to know who staff is. This should be a warn/kick/ban like everything else.
  11. Informative
    Moosty reacted to yesstergi in James8470   
    I forgot my +1, sorry
    +1 +1 +1
  12. Friendly
    Moosty got a reaction from Thorax_ in Inactivity Notice   
    Get well soon nerd
  13. Informative
    Moosty reacted to Vacindak in Selfie Sunday   
    update PLOP is not sunday!!! AND OPEN DOOOOOOOOOOOOR
     


  14. Disagree
    Moosty got a reaction from Dethman in Dethman Is A Bully :(   
    Absolutely Unacceptable @Dethman
  15. Informative
    Moosty reacted to realBelloWaldi in General Update Thread   
    Rule change for surf:

    Removed: !cptele should only be used to advance in the map, NOT for gaining an advantage in the arena/fighting area!

    You can basically CPTele anywhere except the enemy team's spawn now. This rule was removed since it is not being enforced.
    @Rejects @Vexx @mrnutty12 @Sesh @Vector @bagel @Dethman @Kypari @BonfireCentipede @Shadower @Floppy @Parasect @Tatost @YeEternalTuna @LemonVolt @Skeletal @TheSupremePatriot @Thunder @Healix @Isabelle @Sylux @Moosty @Hiryunix
  16. Agree
    Moosty got a reaction from YeEternalTuna in Staff Psa: Issuing Warnings   
    Give this man a medal he just put what I was thinking into words. 
    As staff, your first priority is moderation of the servers. If those duties take away from your "fun" or make you less succesful at a gamemode, then so be it, you still need to fulfill those duties. As staff, your own personal fun is less important than the fun of everyone else on the server. You keep the server enjoyable for THEM, not yourself. Taking a few seconds to type a warning isn't going to ruin more than a round for yourself. But making a vocal warning that doesn't get heard just means the punished player will get confused, make a protest, and you'll spend your day defending yourself on the forums. All because you didn't want to waste that one round. More is expected of staff than other players, and part of that is giving up a turn as hale or getting backstabbed as a blu on jb to type out a warning.
  17. Agree
    Moosty reacted to Forest in Staff Psa: Issuing Warnings   
    .. If they're mic spamming or spamming via text, then gag/mute them before/after providing the necessary warning (regardless of it being bumped to hell). Obviously there are case-by-case uses of commands; if someone is outright flooding chat (literally copy+pasting something stupid like the 'lenny face' pandemic) then that is means enough to gag immediately and then warn. Likewise when someone is holding down their mic and speaking incoherently or is otherwise displaying an obvious intent to troll.
     
    Otherwise I completely agree with what has already been said, being that Staff are there to maintain the Servers and to foster a healthy and fun environment for Players. If you aren't able to stop whatever it is you're doing in that particular Server during a round to settle a dispute because you want to keep a good score, or are having 'fun', then I'll put it bluntly and I'm not going to sugar-coat it: resign and do not be a Staff Member. I won't speak on behalf of the Higher-Ups, but ideally any gaming community will want Staff who take pride in what they do; those who are willing to put aside whatever it is they're doing to completely handle a situation in the correct manner. Staff Members represent Xeno Gamers more than the average Members do, and therefore should make an effort to maintain their integrity both in and out of the Servers when dealing with disputes.
     
    Your top priority [as a Staff Member] should and always will be to fulfill your duty as Staff. To put this into perspective, it wasn't uncommon in the CSS Division to pass Warden or to slay/kill oneself in the middle of something in order to provide complete attention to a situation and to moderate when necessary.
     
    TL;DR
    - Text warnings are preferable (if not mandatory) to vocal warnings as no excuses can be made by Players stating that no warning was issued during a Ban Protest
    - Staff Priorities take precedence over anything in Servers. Take some pride in what you (Staff in general) do and perform your duties as a Staff Member, or step-down. You weren't promoted to have fun, but that doesn't mean you can't have any on the side.
  18. Disagree
    Moosty got a reaction from Kypari in Staff Psa: Issuing Warnings   
    Give this man a medal he just put what I was thinking into words. 
    As staff, your first priority is moderation of the servers. If those duties take away from your "fun" or make you less succesful at a gamemode, then so be it, you still need to fulfill those duties. As staff, your own personal fun is less important than the fun of everyone else on the server. You keep the server enjoyable for THEM, not yourself. Taking a few seconds to type a warning isn't going to ruin more than a round for yourself. But making a vocal warning that doesn't get heard just means the punished player will get confused, make a protest, and you'll spend your day defending yourself on the forums. All because you didn't want to waste that one round. More is expected of staff than other players, and part of that is giving up a turn as hale or getting backstabbed as a blu on jb to type out a warning.
  19. Agree
    Moosty got a reaction from Elcark in Staff Psa: Issuing Warnings   
    Give this man a medal he just put what I was thinking into words. 
    As staff, your first priority is moderation of the servers. If those duties take away from your "fun" or make you less succesful at a gamemode, then so be it, you still need to fulfill those duties. As staff, your own personal fun is less important than the fun of everyone else on the server. You keep the server enjoyable for THEM, not yourself. Taking a few seconds to type a warning isn't going to ruin more than a round for yourself. But making a vocal warning that doesn't get heard just means the punished player will get confused, make a protest, and you'll spend your day defending yourself on the forums. All because you didn't want to waste that one round. More is expected of staff than other players, and part of that is giving up a turn as hale or getting backstabbed as a blu on jb to type out a warning.
  20. Like
    Moosty got a reaction from Goblins in Staff Psa: Issuing Warnings   
    Give this man a medal he just put what I was thinking into words. 
    As staff, your first priority is moderation of the servers. If those duties take away from your "fun" or make you less succesful at a gamemode, then so be it, you still need to fulfill those duties. As staff, your own personal fun is less important than the fun of everyone else on the server. You keep the server enjoyable for THEM, not yourself. Taking a few seconds to type a warning isn't going to ruin more than a round for yourself. But making a vocal warning that doesn't get heard just means the punished player will get confused, make a protest, and you'll spend your day defending yourself on the forums. All because you didn't want to waste that one round. More is expected of staff than other players, and part of that is giving up a turn as hale or getting backstabbed as a blu on jb to type out a warning.
  21. Agree
    Moosty got a reaction from Vacindak in Rhetorical (rejects) - Team Fortress 2   
    Pretty much, all of this. The man knows his server side stuff, and without him we lose a large chunk of our ability to fix and customize our servers. That's a big thing to note, demoting rejects lessens what we can do with the servers, None of our other current higher ups are as savvy with server coding as rejects.
     
     
    That being said, continuing to do something you've been warned for is not a good look at all. I really dont know what to say here. It isn't as simple as just demoting him because we don't have someone else who can do the job as well right now. But there has to be SOMETHING done. I love my baby Rejects but this is not good. I'm neutral for now just because I don't see a good option either way, but damn.
  22. Agree
    Moosty got a reaction from Thorax_ in Rhetorical (rejects) - Team Fortress 2   
    Pretty much, all of this. The man knows his server side stuff, and without him we lose a large chunk of our ability to fix and customize our servers. That's a big thing to note, demoting rejects lessens what we can do with the servers, None of our other current higher ups are as savvy with server coding as rejects.
     
     
    That being said, continuing to do something you've been warned for is not a good look at all. I really dont know what to say here. It isn't as simple as just demoting him because we don't have someone else who can do the job as well right now. But there has to be SOMETHING done. I love my baby Rejects but this is not good. I'm neutral for now just because I don't see a good option either way, but damn.
  23. Agree
    Moosty got a reaction from realBelloWaldi in Rhetorical (rejects) - Team Fortress 2   
    Pretty much, all of this. The man knows his server side stuff, and without him we lose a large chunk of our ability to fix and customize our servers. That's a big thing to note, demoting rejects lessens what we can do with the servers, None of our other current higher ups are as savvy with server coding as rejects.
     
     
    That being said, continuing to do something you've been warned for is not a good look at all. I really dont know what to say here. It isn't as simple as just demoting him because we don't have someone else who can do the job as well right now. But there has to be SOMETHING done. I love my baby Rejects but this is not good. I'm neutral for now just because I don't see a good option either way, but damn.
  24. Agree
    Moosty got a reaction from james8470 in Remove Trade Apadiel   
    This brings up something ive noticed in this thread.I'm not saying anyones opinion is wrong, since this is an opinion based community poll, but I will say I see some people treating a map being gaming history related as reason enough for us to host it. And atleast in my opinion, a map being gaming related should be the bare minimum for consideration, not the standard requirement for getting through. A map can be gaming history related and still low quality.
  25. Ding!
    Moosty got a reaction from YeEternalTuna in Qualityarsenic - Team Fortress 2   
    Im neutral on the case, and it's a day ban so not the biggest deal, but I will say it's always been my opinion that the responsibility for making sure warnings are heard falls on staff and only staff. You're a more trusted member for a reason and more is expected of you. Use voice and text chat both in most situations to be 100% sure. Some players will have voice off, some never read chat. It's just better/safer to cover your bases.