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Content Count
1179 -
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Last visited
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Days Won
63
Reputation Activity
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virr reacted to bless in Bless - Team Fortress 2
seems to be an overwhelming amount of bandwagoning towards guilty until proven innocent
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virr got a reaction from shaonvA in Rating System Feedback Thread [poll]
Hey everyone!
A couple weeks ago we introduced a new rating system to replace the old one that has been used for a long time. We've recieved a lot of feedback regarding this change, both positive and negative. While most bugs have been ironed out by now, we wanted to check in with you guys to get your thoughts and suggestions before moving forward. The results of this poll (which closes in 7 days) and the feedback gained from this thread will be taken into consideration and decide on what system we will settle on in the future, and what changes have to be made if we do stay with the new one.
Please keep in mind that this thread is to gather feedback on how you rate posts, not the ratings themselves. For feedback on ratings, click here!
Thank you!
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virr got a reaction from Reptile in Tf2 "pay To Win" Donator Commands (medic Shield, Nofall, Etc)
I took a look at a few plugins that could have the potential to be used as donator commands (i have no idea if they would work and we would of course have to do some testing first)
[spoiler=list]Spawn ducks: [TF2] Spawn Bonus Ducks - AlliedModders
light colors: [TF2] Light Colours 0.6 (03/10) - AlliedModders
custom boss spawner: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016] ~ 13 new bosses! - AlliedModders
spawn balls: [TF2] Balls - AlliedModders
disguise: [TF2] Disguise Expert - AlliedModders
fake and force: [TF2] Fake and Force Unlimited (2.0, Dec 17 2013) - AlliedModders
rainbow glow: [TF2] Rainbow Glow - AlliedModders
respawn particles: [TF2] Respawn Effects (3.1, 07/02/2016) - AlliedModders
client side australiums: [PLAIN][TF2] Client-side Australium Weapons (v1.0, 8-15-2016) - AlliedModders[/PLAIN]
engie's workshop: [TF2] Engineer's Workshop - AlliedModders
projectile particles: TF2 Custom Projectiles - AlliedModders
voice dsp effects: [TF2] DSP Effects (v1.1 - 03/16/14) - AlliedModders
colored engineer buildings: [TF2] Coloring Engineer Buildings v1.1 - AlliedModders
meem: https://forums.alliedmods.net/showthread.php?p=2414647
projective particles: https://forums.alliedmods.net/showthread.php?p=1731359
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virr reacted to Dethman in It Was Going To Happen Eventually...
This isn't a joke/meme thread this time. I am stepping down from my admin position due to my extreme inactivity. The servers need admins that can be on and stay on consistently. No admins that just scrape the minimum requirements to stay staff. Maybe someday when i get my activity up and get motivation to play tf2 more, I can be staff again. But for now, it has been fun.
@Vexx @Sesh @Bello @mrnutty12
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virr got a reaction from realBelloWaldi in Tf2 "pay To Win" Donator Commands (medic Shield, Nofall, Etc)
I took a look at a few plugins that could have the potential to be used as donator commands (i have no idea if they would work and we would of course have to do some testing first)
[spoiler=list]Spawn ducks: [TF2] Spawn Bonus Ducks - AlliedModders
light colors: [TF2] Light Colours 0.6 (03/10) - AlliedModders
custom boss spawner: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016] ~ 13 new bosses! - AlliedModders
spawn balls: [TF2] Balls - AlliedModders
disguise: [TF2] Disguise Expert - AlliedModders
fake and force: [TF2] Fake and Force Unlimited (2.0, Dec 17 2013) - AlliedModders
rainbow glow: [TF2] Rainbow Glow - AlliedModders
respawn particles: [TF2] Respawn Effects (3.1, 07/02/2016) - AlliedModders
client side australiums: [PLAIN][TF2] Client-side Australium Weapons (v1.0, 8-15-2016) - AlliedModders[/PLAIN]
engie's workshop: [TF2] Engineer's Workshop - AlliedModders
projectile particles: TF2 Custom Projectiles - AlliedModders
voice dsp effects: [TF2] DSP Effects (v1.1 - 03/16/14) - AlliedModders
colored engineer buildings: [TF2] Coloring Engineer Buildings v1.1 - AlliedModders
meem: https://forums.alliedmods.net/showthread.php?p=2414647
projective particles: https://forums.alliedmods.net/showthread.php?p=1731359
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virr reacted to Aegean in Monthly Update Thread
Encouraging, I don't think there's any point to force at this time
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virr got a reaction from Hopps in Hello!! <3
Hello there! I'm always on forums but do hop on tf2 occasionally too and I'm pretty sure i've seen you on TGH a couple a couple of times. If you ever need help with something don't hesitate to contact us!
Welcome and enjoy your stay!<3
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virr reacted to Bone in Calling All Deathrunners!
You're probably wondering why I've gathered you all here.... Or not.... Either way you can't leave now.
The purpose of this thread is simple, I've learned how to use Hammer to make Deathrun maps now I want to abuse that power for world dominance take advantage of it and make some neato maps for xG.
Here's a preview of a beta map I've got so far
The map is split between 3 sections. A Steamy pipe area, an underground sewer area, and an undecided area that will either be a boiler room or an assembly line, I dunno yet. This is just a beta, plus I want the rest to be a bit of a secret.
After I finish this barely adequate map, I wanted to have xG collab on a map. This way we'll have a completely original map for xG that no other server would have, made by the community.
Basically, we'll just need to come up with a theme, trap ideas, and minigame choices. If anyone wants to help on mapping, just lemme know. I will be taking care of the majority, if not all the work. But since I have a bit of a strange schedule at work, it could take a while for me to get it done.
Anyway... Just post your ideas here
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virr reacted to Vacindak in Vacindak's Birthday Thread
ESSSAAAAAAA GENTEEEEEEEEE :D
La primera vez que llegue al servidor , No pensé que tendría buenos momentos o conocería personas Buena onda, para ser honestos Nunca me considere una persona especial . Sin embargo , ustedes me hacen sentir especial. Gracias a todos :D
The first Time i came at the surf server , i didn't think i'm going to get funny moments or meet nice people,to be honest i've never considered me special . however, you guys make me feel special. Thanks to everyone!!:D
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virr got a reaction from Vacindak in Vacindak's Birthday Thread
Feliz cumple @Vacindak! Hopefully you have an amazing birthday!
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virr got a reaction from Skeletal in Vacindak's Birthday Thread
Feliz cumple @Vacindak! Hopefully you have an amazing birthday!
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virr got a reaction from yesstergi in 「xg」matteomax - Team Fortress 2
Sorry, but you don't meet the minimum requirements to apply for mod.
~Closed
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virr got a reaction from YeEternalTuna in 「xg」matteomax - Team Fortress 2
Sorry, but you don't meet the minimum requirements to apply for mod.
~Closed
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virr reacted to Vexx in Bug Reports/Suggestion Thread
After a bit more work, me and @virr were able to get a notification message for when you enable nofall through /hub. It may not look pretty, but it will work.
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virr got a reaction from TBOHB in Forum Updates - REPORT GLITCHES HERE!
The ratings bar is still cut off.
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virr got a reaction from Rhododendron in Forum Updates - REPORT GLITCHES HERE!
The ratings bar is still cut off.
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virr got a reaction from ThunderLimes in Forum Updates - REPORT GLITCHES HERE!
The ratings bar is still cut off.
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virr got a reaction from Lithium in Monthly Update Thread
Hey everyone!
We started doing monthly updates a while ago, and while the reception has overall been positive, i have always felt like higher ups should have more input on what gets posted in them (after all, you guys are what makes the divisions run as well as they do).
The purpose of this thread is to gather feedback and discuss the contents of every update before they get posted to the public. Me or @Aegean will post in this thread about a week in advance of the monthly post going live (we have been aiming at the middle of month ± a couple days). If there then is anything you would like to add, remove or change, comment below so we can get a discussion going.
Tagging @Rhododendron @Bleed @Lithium @Bello @Vexx @Amylicious @Vertex @Sesh @mrnutty12 @XHina_sanX
Thank you for making xG great<3
Viktor K out!
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virr got a reaction from realBelloWaldi in Monthly Update Thread
June update will include:
Raffle changes (@Aegean can you elaborate on this please)
CS:GO minigames population events
Minecraft (General stuff, plans for the server, etc. If @Amylicious or @XHina_sanX would like to add something, that would be nice)
xG YouTube channel
Poll/discussion about the new rating system (i will be posting this soon-ish™)
If you guys have anything you would like to change, please let us know!
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virr got a reaction from Reptile in Monthly Update Thread
Hey everyone!
We started doing monthly updates a while ago, and while the reception has overall been positive, i have always felt like higher ups should have more input on what gets posted in them (after all, you guys are what makes the divisions run as well as they do).
The purpose of this thread is to gather feedback and discuss the contents of every update before they get posted to the public. Me or @Aegean will post in this thread about a week in advance of the monthly post going live (we have been aiming at the middle of month ± a couple days). If there then is anything you would like to add, remove or change, comment below so we can get a discussion going.
Tagging @Rhododendron @Bleed @Lithium @Bello @Vexx @Amylicious @Vertex @Sesh @mrnutty12 @XHina_sanX
Thank you for making xG great<3
Viktor K out!
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virr reacted to realBelloWaldi in Frusty - Team Fortress 2
Dear [@Tatost]!
It would seem like your post had little to no meaning. If you are going to vouch for someone on a moderator submission, be sure to actually substantiate your vouch!
Tips on how to improve posts on the forums:
Re-read our guidelines: Moderator Submission Rules! | Xeno Gamers
Check your post: Are you actually talking about the person and how he would be fit for staff or are you just blatantly posting meaningless stuff?
Ask your teachers on how to make your comments more elaborate.
Thanks for reading! Hope you do better next time ;).
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