Fink 64 Posted February 7, 2016 i just dont like LENNY 1 ArminArmout reacted to this Share this post Link to post Share on other sites
Thorax_ 539 Posted February 11, 2016 (edited) Replace the current LCT - I´m An Albatraoz With: http://www.youtube.com/watch?v=sZhsKZSeZ1k @Ohstopyou :) Edited February 11, 2016 by Guest (see edit history) Share this post Link to post Share on other sites
Gentlemon14 1 Posted February 11, 2016 I have a suggestion for LCT music: http://www.youtube.com/watch?v=g7bxgqASreE Share this post Link to post Share on other sites
Forge 77 Posted February 21, 2016 http://www.youtube.com/watch?v=djV11Xbc914 LCT Music, make it happen. 3 Fink, realBelloWaldi and Thorax_ reacted to this Share this post Link to post Share on other sites
Bone 364 Posted March 6, 2016 I had an idea of sorts for FF2. Limit the /ff2boss command to Donators only. Why? There's a rule where people aren't allowed to spam being the same boss over and over again and it's not being enforced, plus with the re-addition of Play Points, those same people have been spamming Hyper Heavy/520 Scout bosses. It'll stop spam and maybe even influence people to donate. Just an idea 2 Forge and Giraffes reacted to this Share this post Link to post Share on other sites
Ohstopyou 42 Posted March 7, 2016 I had an idea of sorts for FF2. Limit the /ff2boss command to Donators only. Why? There's a rule where people aren't allowed to spam being the same boss over and over again and it's not being enforced, plus with the re-addition of Play Points, those same people have been spamming Hyper Heavy/520 Scout bosses. It'll stop spam and maybe even influence people to donate. Just an idea It already was, but people got upset about that which caused the population to drop. I had to make it public again. Share this post Link to post Share on other sites
XHina_sanX 23 Posted March 27, 2016 (edited) LCT music suggestion [MEDIA=soundcloud] [/MEDIA] @Ohstopyou k? Edited March 27, 2016 by Guest (see edit history) 1 Ohstopyou reacted to this Share this post Link to post Share on other sites
Bone 364 Posted April 16, 2016 (edited) Alright, strap yourselves in *insert group of genders here* 'cause this is gonna be a long one... Server(s): FF2/Deathrun This is mostly sound/music suggestions, so here goes... Bowser: Currently has no sounds, intro, or music. I can make kill sounds/rage sounds/etc. and I suggest this be the music:http://www.youtube.com/watch?v=9vU3Fw8JiLI Captain Falcon: Not needed, but am suggesting this as a change: http://www.youtube.com/watch?v=fwshHsUG-ls Sandmen: Again, not 100% necessary, but current "music" is annoying as hell and needs to be changed. 99% of FF2 players will agree. Suggesting this instead: http://www.youtube.com/watch?v=lV3WWT608FE Demopan: Limit his charging ability somehow, since currently he can charge infinitely (Not due to PlayPoints) Hatsune Miku: Lower base speed from 520 to literally anything else (Again not due to PlayPoints) Daft Punk: Can charge their teleport before the round starts, and can teleport into RED's spawn as soon as the round begins. Maybe block teleport abilities until 10 seconds have passed after round starts? Hitler: Gets rage far too quickly. Barely any damage gives him full rage, so Flamethrower + Uber Deathrun: Add Bhopping to Deathrun but limit the maximum speed you can acquire via Bhopping. Should add something refreshing to the gamemode as well as speeding up some rounds on longer maps. Most maps include a Speed Bar for Death so it's not like he'll get left behind easily, plus he could always Bhop himself. Another reason is that I feel some maps make traps that are nearly impossible to pass without either one person dying, or Death having bad timing. This would make things slightly easier for players, but not by a large margin @Rejects @BelloWaldi @kbraszzz Edited April 16, 2016 by Bone (see edit history) 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 16, 2016 Alright, strap yourselves in *insert group of genders here* 'cause this is gonna be a long one... Server(s): FF2/Deathrun This is mostly sound/music suggestions, so here goes... Bowser: Currently has no sounds, intro, or music. I can make kill sounds/rage sounds/etc. and I suggest this be the music:http://www.youtube.com/watch?v=9vU3Fw8JiLI Captain Falcon: Not needed, but am suggesting this as a change: http://www.youtube.com/watch?v=fwshHsUG-ls Sandmen: Again, not 100% necessary, but current "music" is annoying as hell and needs to be changed. 99% of FF2 players will agree. Suggesting this instead: http://www.youtube.com/watch?v=lV3WWT608FE Demopan: Limit his charging ability somehow, since currently he can charge infinitely (Not due to PlayPoints) Hatsune Miku: Lower base speed from 520 to literally anything else (Again not due to PlayPoints) Deathrun: Add Bhopping to Deathrun but limit the maximum speed you can acquire via Bhopping. Should add something refreshing to the gamemode as well as speeding up some rounds on longer maps. Most maps include a Speed Bar for Death so it's not like he'll get left behind easily, plus he could always Bhop himself. Another reason is that I feel some maps make traps that are nearly impossible to pass without either one person dying, or Death having bad timing. This would make things slightly easier for players, but not by a large margin @Rejects @BelloWaldi @kbraszzz @kbraszzz @Rejects Share this post Link to post Share on other sites
ArminArmout 129 Posted April 17, 2016 we should replace the take on me in the lct music with this http://www.youtube.com/watch?v=id=beDFcZd9B-E;list=PLPCYmE5i-Yyw8SJIo6B6YRcKzc8LNLzsA 1 SnowyMinion reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 17, 2016 Alright, strap yourselves in *insert group of genders here* 'cause this is gonna be a long one... Server(s): FF2/Deathrun This is mostly sound/music suggestions, so here goes... Bowser: Currently has no sounds, intro, or music. I can make kill sounds/rage sounds/etc. and I suggest this be the music:http://www.youtube.com/watch?v=9vU3Fw8JiLI Captain Falcon: Not needed, but am suggesting this as a change: http://www.youtube.com/watch?v=fwshHsUG-ls Sandmen: Again, not 100% necessary, but current "music" is annoying as hell and needs to be changed. 99% of FF2 players will agree. Suggesting this instead: http://www.youtube.com/watch?v=lV3WWT608FE Demopan: Limit his charging ability somehow, since currently he can charge infinitely (Not due to PlayPoints) Hatsune Miku: Lower base speed from 520 to literally anything else (Again not due to PlayPoints) Daft Punk: Can charge their teleport before the round starts, and can teleport into RED's spawn as soon as the round begins. Maybe block teleport abilities until 10 seconds have passed after round starts? Hitler: Gets rage far too quickly. Barely any damage gives him full rage, so Flamethrower + Uber Deathrun: Add Bhopping to Deathrun but limit the maximum speed you can acquire via Bhopping. Should add something refreshing to the gamemode as well as speeding up some rounds on longer maps. Most maps include a Speed Bar for Death so it's not like he'll get left behind easily, plus he could always Bhop himself. Another reason is that I feel some maps make traps that are nearly impossible to pass without either one person dying, or Death having bad timing. This would make things slightly easier for players, but not by a large margin @Rejects @BelloWaldi @kbraszzz Once again. @kbraszzz @Rejects Please do not ignore this. :bored: Share this post Link to post Share on other sites
Rejects 81 Posted April 20, 2016 bumped up hitlers rage damage from 1000 to 4000 added the songs except falcons (I like his :P) Demopans charge is hardcoded into the ff2_1st_set_abilities.smx plugin file where it resets the charge after every press of the charge button, When I get time I'll attempt to make it so it resets to 70 - 80% but knowing me I'll probably break it :( I'm not really sure about why daft punk can teleport like that mikus speed was due to 520 scout because I changed the wrong config for her :P (I've fixed it now) When you do make the bowser sounds send me a message on steam or make a convo on the forum 3 realBelloWaldi, SnowyMinion and Bone reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 22, 2016 (edited) Demopans charge is hardcoded into the ff2_1st_set_abilities.smx plugin file where it resets the charge after every press of the charge button, When I get time I'll attempt to make it so it resets to 70 - 80% but knowing me I'll probably break it :( For some reason Demopan's speed has majorly decreased. Demopan is as slow as Heavydile. mikus speed was due to 520 scout because I changed the wrong config for her :p (I've fixed it now) Not fixed. Her class is still set to scout, meaning that you can get 520 speed through !playpoints. (So change her class to sniper or something in the config files.) EDIT: Suggestion: Add vsh_2fortdesk_v8 (Map link: vsh_2fortdesk_v8 (Team Fortress 2 > Maps > Versus Saxton Hale) - GAMEBANANA) rip broken map Edited April 22, 2016 by Bello (see edit history) 1 SnowyMinion reacted to this Share this post Link to post Share on other sites
Rejects 81 Posted April 23, 2016 For some reason Demopan's speed has majorly decreased. Demopan is as slow as Heavydile. Not fixed. Her class is still set to scout, meaning that you can get 520 speed through !playpoints. (So change her class to sniper or something in the config files.) EDIT: Suggestion: Add vsh_2fortdesk_v8 (Map link: vsh_2fortdesk_v8 (Team Fortress 2 > Maps > Versus Saxton Hale) - GAMEBANANA) rip broken map I dont know why demopan slowed down I didn't even touch him, I'll have a look at his config As for miku SHE'S BEING A FUCKING BITCH She has 2 configs 1 for VSH and 1 for FF2 I changed ff2 initially which didnt work so I changed the VSH and now the FF2 one has to be changed again so NOW she SHOULD work 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
Rejects 81 Posted April 23, 2016 the reason why demopan was slow was because his max speed was set to 170Hu/s for some reason so I changed that back to demomans default (280Hu/s) 1 bagggel reacted to this Share this post Link to post Share on other sites