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ABlueSkittle123

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ABlueSkittle123 last won the day on May 7

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About ABlueSkittle123

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  1. The change that will bring happiness and people to the tf2 community.
  2. Check the dates my friend, this is quote the old post @Scootaloo
  3. Okay, so this is a barely a +1 from me, heres why. Tree has clearly matured over the time he has been away, but from a very short chat I could tell that he has most definitely improved. Its obvious that he clearly would like to be a moderator but the main issue is not seeing you on servers, at least from my experience I haven't seen you on servers often, that may be due to my lack of being on xG because of school finals and all that, but never the less I would like to see you on servers more often, so if you can get your hours up and show you really want to be a mod than I would recommend to do so, best of luck with your mod application!
  4. Okay, well then tell me if this code helps you out. if (position_meeting(mouse_x, mouse_y, id)) { draw_self(); draw_sprite(spr_selected, image_index, x, y); } else { draw_self(); } With obviously plugging in your sprites and images.
  5. Okay, time to not keep this cursed streak going, I'll miss you @-Diphikult, Press F to pay respects, also Ninth.
  6. Do you use blocks or just type the coding?
  7. I am pretty good, but I dropped that language fast because I realized I wouldn't be using it commonly.
  8. Unfortunately, Yes, Yes I do know game maker language.
  9. Here we go! Alright, for the first step to improving servers I would say is to be more lenient when it comes to rules however at the same time make sure its well secured to prevent any sort of loopholing and to be as descriptive as possible because before hand there were multiple times in which something seemed like a loophole but I wasn't really sure just because it barely touched up on to that very bare bone rules of "no loopholing" if it could be more descriptive all the while removing some of the more so extra rules that aren't really needed it can allow for more freedom on servers while still keeping a very tight structure of the rules to ensure nobody slips by via barely really messing with a rule to the point where if you do an action that is unliked I can easily check against the rules and be able to decide if its a loophole, against the rules, or not, so more descriptive rules with more freedom is what I am getting at. Along with that if anyone server isn't really getting popular I believe that community hosted nights should be able to be started by admins and + to get said servers to be populated, the reason why I say this is because higher ups most of the time can't actually host a community night and if all the admins who don't have as much stress decide than servers can be up and more populated more often, the reason why I say admin and not mod is because they are obviously more trusted, I will most definitely post more ideas soon, just right now I am a bit busy with other things, also if you need help with plugins I know a thing or two (not really but I can try my best, I have the basics down lol). Good luck you guys!
  10. Congrats @Donakonda, @Meaty, and @-Diphikult. You all earned your promotions and I am really proud of you guys! As for @SegFault, I am going to miss you, you were and still are one of the biggest reasons on why I am in xG and why I stuck with it this entire time, as of lately I couldn't go on servers due to me being very sick, I am sorry that I couldn't hang out with you for that little bit longer on servers. Its been an honor, stay safe and still chat with me please. I am going to miss you.
  11. I know @YeEternalTuna was being sarcastic, I more so just took it as a way to elaborate on my previous statements, no hard feelings, I just saw you as an opportunity to voice my opinion a lil more. Along with that I agree with you, I believe they should be removed, its just already much to chaotic with bhopping and all that like Nutty said.
  12. Well you actually have to, wait for it, be able to surf enough to get those specific buffs. Its not like you join the server than suddenly gain a bunch of buffs just by being there, no you have to have the skill to actually get those buffs, and if other people want it, they have to learn how to surf properly to actually get those buffs. There is still skill involved within getting said buffs, along with that I doubt you actually read my points that I have made so I would urge you to go back and read them, because if you did you would of understood that I am talking about skill being a requirement to be able to beat other people, but by taking skill out of the equation, you get a random shit show of getting lucky and making other players have a bad time just because you clicked and for some dumb reason your shot gained triple damage. You would of also seen the negativity bias which is also another great point as to why random crits are dumb but if you don't care to read my point and more so just post something completely irrelevant then there is no point in continue this argument and explaining my views to you.
  13. You see, I live near Chicago, however it would be super weird to meet up with an adult compared to some random 14 year old. So, yeah, as much as I would love to, it would get awkward rather fast, along with that if a group got together to do this stuff I would make it significantly worse just by being there, so yeah, I don't need to make everything worse lmao. I hope you get to meet some people, best of luck with that!
  14. Where to even start, Alright, well I have seen you on servers and you have been nicer and overall better in general. I just would like to see you on more often, and I would like to see your improvement, I am on your side and I am rooting for you but you got to prove to others that you are not here just to mess around and mess with the community, because do remember that being a member means you are representing the community and by presenting yourself to be an immature person makes the community overall not look so good, not saying that you are immature. I would like to see your improvement in action and I would like to see you try and fix the errors of your ways and patch up your past, for now I am staying neutral.
  15. @ScottNi Fortnite runs on the Unreal Engine, I said Source engine as thats what Valve uses and due to it being a game made by Valve I thought it would be more fair to put it in that category compared to all games in general as there would be some games bound to be luck based yet popular, also the entire concept of fortnite in general is to get lucky and find good weapons. Tf2 on the other hand is much more fixated as you have one weapon and thats all you have got, and if paired against someone with the same thing at that point its all up to skill until one person gets lucky and gets some random shiny bullets or rockets and just one shots the other player. That is unfair as compared to fortnite which is just literally luck based when it comes to fighting, sure there are battles in which the more skillful player will win but if one other person has a better version of their gun due to getting lucky they have a higher chance of winning, you shouldn't compare it to fortnite although I see your point.