YeEternalTuna 246 Posted January 8, 2017 That would be very nice if it could happen. But something that could fix all of this is having spawn protection only in your spawn but when you leave the area it automatically makes you vulnerable. Is that a possible thing? Share this post Link to post Share on other sites
mrnutty12 184 Posted January 8, 2017 (edited) That would be very nice if it could happen. But something that could fix all of this is having spawn protection only in your spawn but when you leave the area it automatically makes you vulnerable. Is that a possible thing? This is on the map to do, it would have to be made within the hammer file for the map, and then recompiled and re-downloaded by everyone. It cannot be coded in by the server and we would have to find every mapmaker to add this in for us due to this problem. I don't think I have to explain how hard it would be to get in contact with the mapmakers, let alone get them to edit fairly old and considered finished projects. Basically, it is effectively impossible to do unless someone feels like jumping through lots of loops to add a pretty minor fix. On other news, has anyone else not been hearing the music on JB recently? Edited January 8, 2017 by Guest (see edit history) 1 1 YeEternalTuna and Tatost reacted to this Share this post Link to post Share on other sites
Thorax_ 539 Posted January 9, 2017 This is on the map to do, it would have to be made within the hammer file for the map, and then recompiled and re-downloaded by everyone. It cannot be coded in by the server and we would have to find every mapmaker to add this in for us due to this problem. I don't think I have to explain how hard it would be to get in contact with the mapmakers, let alone get them to edit fairly old and considered finished projects. Basically, it is effectively impossible to do unless someone feels like jumping through lots of loops to add a pretty minor fix. On other news, has anyone else not been hearing the music on JB recently? Im not sure, I was there the other day though. I believe I heard some music, but not much. Don’t take my word for it. Share this post Link to post Share on other sites
OneGlove 54 Posted January 9, 2017 (edited) On other news, has anyone else not been hearing the music on JB recently? Though I haven't seen LCT in a long time RIP JB, when it does come up, it sometimes doesn't play any music, which isn't too big of a bug, as LCT almost never happens anymore as previously described. Edited January 9, 2017 by Guest (see edit history) Share this post Link to post Share on other sites
Thorax_ 539 Posted January 21, 2017 unusual plugin not allowing the base jumper or panic attack to be in a loadout if an unusal wep is in it or else you will keep respawning with your loadout and you cant do anything or be killed unless you change weps or classes So it makes you invincible? Share this post Link to post Share on other sites
Thorax_ 539 Posted January 21, 2017 (edited) eh to an extent, it just keeps respawning you so the only thing that could kill you is like a crit, headshot, or backstab I am testing it right now and I am not experiencing any issues with it. Edited January 21, 2017 by TheSupremePatriot (see edit history) Share this post Link to post Share on other sites
Janko 13 Posted February 8, 2017 I know there is already a thread that is asking of this but what about if we added a higher speed cap to the surf server just wanted some more feedback thanks :) 1 1 realBelloWaldi and Thorax_ reacted to this Share this post Link to post Share on other sites
Kypari 579 Posted February 8, 2017 Rules to be added to TGH MOTD: frantic - messing with buttons to remove boxing arena teleporters abstract - no using the earrape music button masscc - no using the buttons to lock spawn doors 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted February 8, 2017 (edited) frantic - messing with buttons to remove boxing arena teleporters abstract - no using the earrape music button masscc - no using the buttons to lock spawn doors @mrnutty12 @BlankuChan @Rejects @Egossi i agree, if the rest agrees too we'll add it Edited February 9, 2017 by Bello (see edit history) 3 Rejects, Egossi and mrnutty12 reacted to this Share this post Link to post Share on other sites
Thorax_ 539 Posted March 2, 2017 Server : All Type : Feature Request It appears that the excuse of I didn't see the rules is becoming way toocommon. With the ads playing on join it seems to block the auto rulesdisplay and by the time the ad is over the rules display is gone. We need to put it unlimited until they pres 0 to get rid of it. 15 seconds is notlong enough for most newcomers to read it. @Bello Share this post Link to post Share on other sites
Thunder 79 Posted March 2, 2017 (edited) There is a "bug" on deathrun(I dont know if its intentional or not but) where reds or "runnners" cannot use kill binds at all. Aka typing kill or explode in console does not work on red team, im pretty sure it does on blue for some reason though. @Bello @Rejects ??? Edited March 2, 2017 by Guest (see edit history) Share this post Link to post Share on other sites
Thunder 79 Posted April 15, 2017 @Bello @Rejects Heres the list of shit that needs to be fixed on Saxton. Nerf homing balls again Increase the points needed to buy Machine Slapping(2000) and Tracer Bullets(500) Increase how much damage Lightning Strike does Increase the homing size of homing rockets Increase the "drug" part of Drug Syringes Add some of the bosses back if possible*cough* BLOODRIDER *cough* Make it so you cant choose Blitzkrieg through /ff2boss yeah also do that for bloodrider 1 1 XHina_sanX and Shadower reacted to this Share this post Link to post Share on other sites
Rejects 81 Posted April 15, 2017 @Bello @Rejects Heres the list of shit that needs to be fixed on Saxton. Nerf homing balls again Increase the points needed to buy Machine Slapping(2000) and Tracer Bullets(500) Increase how much damage Lightning Strike does Increase the homing size of homing rockets Increase the "drug" part of Drug Syringes Add some of the bosses back if possible*cough* BLOODRIDER *cough* Make it so you cant choose Blitzkrieg through /ff2boss yeah also do that for bloodrider all homing things use the same system so I cant buff rockets without buffing balls and arrows I'll increase the points for tracer and slapping drug syringes will require me to recompile the playpoints plugin and I dont even know if I still have it lightning strike I can do no to bloodrider I'll see if I can make blitzkrieg unselectable 1 Shadower reacted to this Share this post Link to post Share on other sites
hongkongatron 384 Posted April 27, 2017 TF2 Division - All Servers Change the first 2 options to be blank so people don't just brainlessly press the first button they see. Share this post Link to post Share on other sites
Moosty 148 Posted April 27, 2017 Nerf homing balls again *Remove homing balls ...jk I'm just salty Not saying I wouldn't be down for it thooooo Share this post Link to post Share on other sites