in all honesty, we should consider working on our current divisions before we expand them anymore. (ironic coming from me, the least active staff member of all [personal/work reasons]) but before we go into making new one hit/one month divisions, we should make our current ones thrive. not to sound like "that old dude" but back in the day on CS:S alone, our JB server hit 64/64 every weekend (f/sat/sun) for the majority of the day no matter the time of year. yeah, during school activity dropped low, but you could still hop on css and see atleast 10 people at any point in the day. hell the whole "late night jailbreak" that is on CS:GO with "more lax rules, and different lastCT/LR options" is a thing because that's how it was back in CS:S late at night when myself, a few other staff members, and several regulars used to play with a few randoms who would join at that time (roughly between the hours of 11pm - 5am at which point some euro/east coasters would start playing and start out the "regular day"). (a lot of the randoms that joined from "late night jailbreak" went on to be very well respected members (tree, deathgod, to name a few) and we have some xG legends that were a part of that fun time (smoker is the first to pop into mind for old fags).
our TF2 servers used to be close to server cap, and TF2 JB didn't even exist at the time. it was things like trade, payload, death run, vsh. not just 1 server, but all of them.
You used to be able to hop on to CS:S or TF2 at any time in the day, sort by players, and you would see us right up there with HG on CS:S, and No Heroes and all the other majorly populated/funded TF2 communities.
IMO we should spend more time/effort focusing into actively populating our current server base, and learning to have fun with everyone and not be rule/ban whores on the servers so we get people who want to come back because they had fun while still maintaining a mostly civil place. We also should work on properly advertising our MC server with potentially paid ads on the MC voting sites and increasing the unique traits all our servers have over others (our own custom jailbreak plugin on CS:S that we could work on getting going better for TF2?)