LeToucan 136 Posted January 21, 2016 Most updates will be posted in this thread. Some backend changes or cvar changes will not be posted. Jailbreak Removed debug printing in class Reverted open command to be admins only Fixed bug where the open command would not show the admin who would use it Damaging players will no longer have potential to spam console Grenades now have velocity when dropped (I think) Funcommands now require the reserved flag Tasers are automatically removed to prevent crashes. I'll look more into this this weekend. Fixed bug where the guard leave queue would fail to remove players from CT Markers are now red and animated. 1 1 1 xGShadowSpy, Forest and DrLee reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted January 24, 2016 (edited) Jailbreak RTD changes Heavy armor balancing Now gives armor + helmet Changed damage modified from .85 to .80 [*]Speed changes Random speed from between 0.9 to 1.15 -> 0.85 to 1.2 Increased speed from between 1.05 to 1.15 -> 1.10 to 1.2 Decreased speed from between 0.85 to 0.95 -> 0.80 to 0.90 [*]Glock & Deagle Gives random amount of extra mags (0-2) [*]Invisibility Added message for when you use it Added sound for when it ends Lowered volume of malfunctioning bombs (SNDLEVEL_AIRCRAFT to SNDLEVEL_NORMAL) Cells will open when Last CT starts Pre-Last CT sound ("One man left!") is now louder (2.0 instead of 1.0) Added new method of announcing new wardens. Requires "gameinstructor_enable" to be set to 1. Edited January 24, 2016 by Snackbar (see edit history) Share this post Link to post Share on other sites
LeToucan 136 Posted January 27, 2016 Jailbreak !w no longer works unless both VoiceHook2 and voiceannounce_ex are disabled Guard is now using a new method to swap teams. This might fix players dying while being swapped. Moving players from T to CT randomly should now actually be random Added Late Night jailbreak Starts at 11 PM Central time, and ends at 6 AM Bombs cost less Last CT is a bit more deadly Roll The Dice is cheaper, and CTs can use it If you remember from CS:S, rules are more lax. In CS:S, this also included allowing mass abuse. Abuse will result in removal of powers. 2 1 Oden, Rhododendron and xGShadowSpy reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted January 30, 2016 (edited) Jailbreak Added gun spam prevention Tasers are removed upon pickup, to prevent crashes. Fixed late night ending prematurely You might have heard about Valve banning servers for custom content. It has been recently clarified that this was for falsifying player's inventories. We are able to use custom viewmodels and custom player models. The current plans for a super secret project totally not hub will continue as normal. Edit: From what I can tell, viewmodels are in a gray area. From an edit, they struck through [To clarify: it is also not acceptable to provide players with custom models and/or weapon skins that do not exist in the CS:GO ecosystem] This directly says that custom models and weapon skins that are not valve-created are allowed. Its immediately followed by Do mods that provide custom knives or weapons fall under these same restrictions when the items are only visible to the player holding the weapon? Yes. Regardless of who can see the items, mods should not generate/simulate items that are not owned by a player. Plugins that modify a players viewmodel are generating items that are not owned by the player. Until this is clarified, we won't continue work with custom viewmodels. Edited January 30, 2016 by Bleed (see edit history) Share this post Link to post Share on other sites
Lithium 302 Posted January 30, 2016 Jailbreak Maps ba_jail_blackout_csgo_v3 Soccer and Blackout Soccer should now work as intended Fixed possible texture glitch relating to envmaps Changed diving boards to be smoother Fixed a teleport that got stuck in the vent Disco lighting tweaks Share this post Link to post Share on other sites
LeToucan 136 Posted February 3, 2016 (edited) Jailbreak When you're automatically swapped from CT, you're automatically placed at the front of the queue During a predator day, when Last CT is enabled, the Last CT has his screen fade removed and FOV reset. When a CT dies during predator day, the screen fade is reset Fixed glitch where players couldn't use falchion knives and shadow daggers during predator days Increased intensity of screen fade during predator day (100 to 70, lower is more intense) Lowered FOV of CTs during predator day (145 to 135) Increased sensitivity of gun spam protection (from triggered by 4 drops in a second to 4 drops in 2 seconds) Increased amount of time before players are allowed to drop guns after being spam protected (5 seconds to 7 seconds) During late night allow players to RTD at any time Increased time players are allowed to RTD (30 seconds into the round to 45 seconds into the round) Fixed glitch where Ts would get the pistol in their loadout instead of the map gun (Having a loadout using p2000 and picking up a usp would give them a p2000) Edited February 3, 2016 by Bleed (see edit history) 1 1 Rhododendron and Lithium reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted February 8, 2016 Jailbreak New/changed RTDs Poison. Lose 0-5 HP per 3 seconds until you heal, or lose 50 HP Grenades, get full nades fixed typos new probabilities for each RTD [*]You can no longer join the queue if you're teambanned. [*]Gun spam now lets you know if you're in a cooldown [*]Last CT is unable to drop guns during late night. This is to encourage the usage of our amazing gun selection ;) [*]Admins can no longer swap players to CT. They must go through the queue. 1 nutellasoswag reacted to this Share this post Link to post Share on other sites
Lithium 302 Posted February 16, 2016 (edited) RPG Surf DM BouncyBullets now correctly adds velocity change to old velocity HP Regen base price increased to 10 (from 5) Exp earning changes to make killing higher level players more rewarding Increased max exp per kill to 100 (from 50) Kill exp decreased to 3*player level (from 10) Assist exp decreased to 1*player level (from 2) Note: The first DB reset will be 3/15/16 and will occur every 2 months after. Edited February 16, 2016 by Guest (see edit history) 1 Rhododendron reacted to this Share this post Link to post Share on other sites
Lithium 302 Posted February 18, 2016 RPG Surf DM Gameme is now up! See here for rankings. BouncyBullets pushback reduced to 50 (from 100) Share this post Link to post Share on other sites
LeToucan 136 Posted February 18, 2016 Jailbreak Special Days Fixed predator day screen fade being removed too early Added support for bowie knife [*]Class Added support for medi-shot and TA grenade TODO: get item definition index for these [*]RTD Heavy armor now uses the built-in heavy armor. This means instead of taking 80% of the normal damage, you'll take about 50%. [*]svir zva v.vzthe.pbz/Lrza4sf.wct 1 1 Lithium and jaygoki reacted to this Share this post Link to post Share on other sites
Lithium 302 Posted February 21, 2016 RPG Surf DM Antidote initial price reduced to 10 (from 20), price increase per level reduced to 5 (from 10), and percent to reduce negative effects increased to 10% per level (from 5%) Reduced health+ bonus per level to 20 (from 25) Medic initial price reduced to 10 (from 15), price increase per level reduced to 10 (from 20) Impulse initial price reduced to 15 (from 20) price increase per level reduced to 10 (from 20) 1 xGShadowSpy reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted February 22, 2016 (edited) Jailbreak Added medkits Right click to heal others. Heals 50 hp. Interrupted by swapping weapons or either person being hurt. For now, All CTs spawn with one. [*]Markers are now hot pink (Thanks @Bonk pretty necessary update, it was literally unplayable as a red marker. All credits go to bonk for this amazing idea.) [*]Ts are now given medkits during wardays Edited February 22, 2016 by Guest (see edit history) 1 1 1 Hamsterman23456, xGShadowSpy and Rabid reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted March 19, 2016 Jailbreak Last CT now gets random weapons Day time: MP7, MP9, UMP, MAC10, m259 Deagle, P250, CZ75A [*]Late Night XM1014, SG, SCAR20 CZ75a, R8 [*]Changes to Class that should fix menu related crashes [*]Temporarily removed No Scope Battle, might fix knife animation related crashes. [*]Fixed Last CT "One Man Left!" sound 1 1 xGShadowSpy and Lithium reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted March 22, 2016 Jailbreak Temporarily removed medkits to see if they're causing the knife animation crash. Re-added No Scope Battle Added bounties !bounty <name> <amount> Lasts through map changes Type !payout to get paid for bounties 3 Oden, Forest and jaygoki reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted March 30, 2016 Jailbreak New multitarget filters for admins. Should make it extremely simple to ban name change hacks or whatever its actually called. @namechanger targets the person who changed his name last. @mostnamechanges targets the person with the most name changes on the current map. [*]Added new connect and disconnect information printed to everyone's console. <name> (dis)connected [#userid, steamid] 3 Forest, xGShadowSpy and jaygoki reacted to this Share this post Link to post Share on other sites