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About Me

Found 6 results

  1. The Trouble in Terrorist's Town server, like all other GMod servers, follow the General Garry's Mod Server Rules found here, in addition to the General Community Rules found here. Portal Gun Rules: The Portal Gun follows general rules of RDM. Do not use it to randomly kill people with no reasoning. Do not use it to escape the map boundaries at any point. No creating traps to trap people (i.e. in other players, inside a wall, etc.) When spectating, do not possess props in order to kill people. KOS Rules: You cannot KOS others without a legitimate reason (unless you're a traitor), such as being shot or someone having a traitor weapon without being proven. Some non-legitimate reasons to KOS, and instead are potentially only suspicious, include but are not limited to the following: Refusing to test Scoping in with a sniper rifle Following people around Otherwise non-KOS-able but suspicious actions Potential future rules will be added to this thread when the need arises. Last edited 4/18/19.
  2. Looking to sell my Holy Grail Dueling Banjo for 30k pure or 35k in overpay. Trade link will be provided. Steam Community
  3. Plugin here: GitHub - fwdcp/random-melee-crits: A plugin for SourceMod that disables random crits on all weapons except for melee weapons. So here I was, watching a Sirky video, when I was reminded of one of his balancing suggestions. I thought to myself, "Hey, I wonder if a plug-in actually exists for this?" when lo and behold... Anyway, I was looking for some kind of compromise. Random crits benefit classes such as Soldier and Demo way more than other classes, to the point of it being stupid, but even classes with a shotgun sometimes get the random benefit of being able to snipe someone for 180 damage a mile away or something. In short, random crits on guns are stupid, you literally just randomly deal more damage occasionally for no reason. Take it from someone who spawncamps frequently, allowing me to just shoot a rocket and randomly deal three times it's normal damage in a wide radius is actually stupid. When I discussed this with people like Shwoosh however, he talked about how he would miss stupid stuff like stickyjumping into someone with a pan and """market-gardenering""" them. At the time I agreed, I assumed random crits were just the price we had to pay for really stupid fun stuff like escape-plan battles and medic-chaining. There's also significant risk in fishing for a crit with a melee weapon, as melee tends to be the absolute worst weapon slot in the game, having limited range and windup, so you actually are trading potential safety in using your gun for the ability to random crit. I think this plug in would satisfy both sides. Soldiers and Demos would no longer be able to wipe your team in spawn by shooting one lucky rocket or sticky, but at the same time we'd preserve the ability to do things like ubersaw critting and the "market pardner". Thoughts?
  4. The music is super annoying especially to people who don't know how to mute it client side. And I don't think that many people really enjoy it, anymore at least.
  5. Killstreak Kits Killstreak Huo-Long Heater Kit | 4.66 Refined Killstreak Ambassador Kit | 8.33 Refined Pure Preferred Send Offer : Steam Community
  6. I was on the server today just chatting with a few nice gentlemen. One thing we all seemed to have in common was the map selection. Not enough variety and the same 3 maps get played too often. So here are just a few new maps I found and recommend that aren't already on the server. These are VERY good and very well made maps! I wouldn't recommend anything cheaply made XD We really do need more well made maps for the server. All that gets played is cyberpunk, clocktown, and airstrip. Also the maps are like 90% Nintendo. There are other game companies too! XD Peach Castle 64http://tf2.gamebanana.com/maps/174288 Paper Mario - Dark Towerhttp://tf2.gamebanana.com/maps/182770 Aquatic Ruinshttp://tf2.gamebanana.com/maps/183180 CTR N.Gin Labshttp://tf2.gamebanana.com/maps/183605(SERIOUSLY RECOMMENDED) Metal Gear Solidhttp://tf2.gamebanana.com/maps/144474 Nuketownhttp://tf2.gamebanana.com/maps/187588 Pac-Manhttp://tf2.gamebanana.com/maps/70145 Whomp Fortresshttp://tf2.gamebanana.com/maps/176889 Portalhttp://tf2.gamebanana.com/maps/185293 Kokiri Foresthttp://tf2.gamebanana.com/maps/111639 Lavender Townhttp://tf2.gamebanana.com/maps/187547