Jump to content

Search the Community

Showing results for tags 'map'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
  • Team Fortress 2
  • Counter-Strike
  • Nuclear Dawn
  • Garry's Mod
  • Minecraft


  • Updates
  • Promotions & Demotions

Product Groups

There are no results to display.


  • Miscellaneous
    • General
    • Hellos and Goodbyes
    • Trading
    • Ask the Community
    • Reviews
  • Management
    • Member Management
    • Ban Management
    • Mod/Admin Management
  • Game Divisions
    • Counter-Strike Division
    • Team Fortress 2 Division
    • Garry's Mod Division
    • Nuclear Dawn Division
    • Minecraft Division
    • MOBA Division
    • Archived Divisions
  • Creative
    • Gallery
    • Avatars
    • Videography
    • Photography
    • Drawings
    • MS Paint
    • Sprays
    • Music
    • Culinary
  • Technology
    • Computers
    • Coding
    • Games and Consoles

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 11 results

  1. Someone has to have seen this already and mentioned it. I just can’t find a forum on it. Peppermint needs to be taken down due to the room filled with furry porn past disco. It’s just unsuitable for a surf map on XG servers and needs to be scrubed clean. If you are already working on it then good job and this post is useless but I’m just pointing it out. P.S: the map is far too easy. - Icarus
  2. What do you guys think is the worst jailbreak map that can be RTV'd in xG's jailbreak server for CS:GO?
  3. The map is small is easy to navigate through, while that is the case, It is possible to jump, fall, and pushed off of the map that is not affected by a death barrier that is supposed to kill you, but a teleport zone that is supposed to teleport you to the top of the map in a random area that can put you in a freefall for minutes at a time. Most platforms are very thin and you can be pushed off of spawn by a pyro that would put you in a freefall. That could leave you to manually kill yourself in the console, something that not a lot of players even know how to do.
  4. The map is a long, grueling-to-explore hallway that can be exploited by walking out of the world and onto the map floor, which doesn't kill you. It has many non-gameplay related flaws, and it's usually nominated only when people want to kill the server, or someone's not played on it before. It takes an extraordinarily long amount of time to find anyone to fight, and often feels like bunker but amplified 100 times over.
  5. This is a thread for what YOU GUYS want fixed/added on CS:GO maps on our Community Servers. Please try to not turn this thread into anything that it's not, it's ONLY for suggestions for maps! Formatting If you'd like to make a suggestion, please state the full map name, ex. jb_nexzoid_xg. State, as specifically as you can, the suggestion. (Screen shots are always appreciated!) Formatting Example: On jb_nexzoid_xg, could you fix %s and %s? Oh here are some screenshots to help! Could you add a %s to jb_parabellum_go? I'll be editing in the changes I've made to what maps. Changes: 9/24/16 4:57 PM @Sizz Added the feature for the Cell button to open iso. You can also now toggle Isolation On and Off, if you weren't able to before.
  6. So I started off this thing just for fun and expirementing but it turned out pretty cool, Ive only made the base layout of the starting room so far. Inspired by vietnam/pirate/tropical theme. The 3 boats make up the "cells" and have an invisible wall not allowing you to jump off until a CT presses the "open cells" button which spawns planks from each boat to the dock. feedback if i should continue this project pls? -Dead Roses
  7. I thought it'd be interesting to have a CS:GO map for the TF2 Division, so I decided to make this thread and see what people think. The map works well (but objectives have to be enabled), featuring a nicely done defusal system as well as a reskinned flag/sd_doomsday pickup. Link for the map can be found here.
  8. Hello there, I have been recently playing a lot on the xeno surf server, and I would like help identifying a surf map that I played years ago on a different server. It goes as this: It's an indoor map with a green natural, swampy, murky texture all throughout the map.This map has a background texture similar to the one I described. It has a jail with a soccer field in it that has a ball (I think) you can put in the goal. It's one of my fondest TF2 memories, and I was told to share my description on forums today.
  9. surf_whimsy (map here) It's a great looking map, relatively recent, and is actually made for tf2 instead of CS:S. EDIT: wow im a fvcking idiot and i did not realize there was a separate thread for these. :end me:
  10. Though this map looks really cool, it is not designed with tf2 in mind at all. Everyone is too scared to go through each of the pipes as the entire enemy team or a sniper will take you out instantly. Aside from that, the main reason I believe this should be removed is because you have to manually kill yourself if you fall off the map, which not everyone knows how to do in the first place if they are newer to TF2.
  11. So here's a little something thought up by @Natsu to hopefully convenience some people. Basically the purpose of this thread is to have all the maps on our servers accessible as single compressed files as opposed to downloading the maps one at a time whenever joining a server. Hopefully it serves as a more convenient way for people who don't frequent certain servers as much to not have to wait extensively each time they join or the map changes to be able to play, and instead can just have all the maps beforehand. This was considered especially for staff who haven't frequented certain servers when responding to calladmins. Anyways, if you have any thoughts or comments let me know, I might try to keep the files up to date as maps are added/removed and maybe do other servers such as zombie fortress. Feel free to let me know if any of the files are screwed up or missing maps. Otherwise, if you think it's a neat-o thinga-ma-jig be sure to give a thanks to our man Sora, and if you think it's a stupid waste of time, I at least had fun doing it (even if uploading the files killed my wifi). TGH maps tgh_maps.zip Pokemon maps poke_maps.zip Deathrun maps dr_maps.zip Freak fortress maps ff2_maps.zip Surf maps surf.rar (updated 8/22)