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MineCrack

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Posts posted by MineCrack


  1. 0

     

    Not sure if you still do this but you use to harass people on jailbreak for no reason if said person was annoying or if you were annoyed.

    If you are getting annoyed you also tend to lose your temper. I haven't played much jailbreak in the past month, so I'm not sure if this is even a problem anymore (not that it was that big of an issue anyways).


  2. Im not active anymore so i dont know bout all that "saucy xg drama" but i never had a problem with you. Good luck man

    So basically he made his name seem like he was wearing staff tags.

     

    XG;DM Twired

    XG;DM: Twired

    XG:CLassic DMTwired

     

    XG;DMtwired

     

    etc etc etc.

     

    Staff didn't want him to make his name those type of things to prevent confusion/issues and he made this thread in response :wacky:!


  3. so the server is down until further notice

     

    Read the following:

     

    Alright, so there is a lot of topics I want to discuss so I will be leaving this in general for more feedback and information from the community (specifically people that played today).

     

    Prior to release

    Prior to Saturday, we only had one builder(Rukibah) working on the Faction world spawn. The task at hand was rather daunting and large scale so it was taking some time while our deadline was coming up on Saturday. We had Klure (our creative spawn builder) come on and assist with building the spawn. There was simply too much to be done and spawn was not finished by Saturday. Owl and I had the simple solution to call any xG member willing to work on building.

     

    This basically assembled a team of roughly 8 builders. At this point on Saturday, it was very apparent we would not meet our deadline so we decided to release the server today(Sunday). Although all of the intended building was finished, spawn's quality was severely lowered due to the time frame that was given and everything straying away from the original builder's design. It was rushed and we should not have released the server.

     

    Deadlines

    After discussion between staff, deadlines were set for the server release. This is a bad idea, and I apologize for not speaking up on this matter. We will not give any release date or ETA for anything minecraft related in the future. It sets unrealistic expectations on people that have other things to do and also that do not have a drive to work on minecraft 24/7. In the future we will only provide a release date when we know the server is tested and ready for people to actively play on it.

    The release

    The release of the actual server today was fairly mediocre for several reasons.

    • I had not been able to fully test permissions in an environment where players are actively trying to play the game normally. I resolved most, if not all, issues with permissions at the expense of causing the server to lag for almost a minute at a time per reload of the configuration.
    • Some plugins were not configured properly, mainly factions. I did brief testing to see if the plugin worked and did not actually do a gameplay test. This resulted in people having to use faction ranks in order to allow other people to build in their faction (sorry).
    • Spawn, well, did not look to good. I am no builder but the general concensus was that spawn did not look good. The actual town that spawn was hosting was rushed and it was very obvious (it was not your fault either). Do not take this as an insult to anyone that has helped work on building, I appreciate your hard work.
    • The store of the server was not up, however this is somewhat irrelevant. Some people were asking for this though. I was going to throw up a buycraft page but realized we would not need it.

    There are more reasons but these were the ones that stuck out the most to me. Every other issue ties in with these.

    The future

    Releasing the server actually provided me with lessons in which will help me improve the server. With that being said, the server will be shutdown and return when it is finished. A short list of things that will be done before the next release:

    • A new spawn will be built that will take the form of a hub. This will provide us with a re-usable spawn that can support server expansion in the future if minecraft takes off. Faction spawn will also be remade.
    • I will work on the game content. This will include things people requested today upon release and anything people recommend in this thread. Specifically Mcmmo being the biggest thing people requested will be added.
    • We will do actual live play testing. Today actually turned out to be really good for me and owl because we got a good understanding where the server stood and what we need to do to improve it. Play testing will also allow me to fix anything permission or plugin related.
    • This will give us more time to come up with more EULA compliant donator benefits.

    Please post CONSTRUCTIVE criticism and feedback. Feel free to recommend ideas or themes for the new hub/spawn. I also apologize to anyone who wanted to play on the server, even though it is at a functional state we will be closing the server. Anyways, thanks for reading.


  4. is the server already down?

     

    Read the following:

     

    Alright, so there is a lot of topics I want to discuss so I will be leaving this in general for more feedback and information from the community (specifically people that played today).

     

    Prior to release

    Prior to Saturday, we only had one builder(Rukibah) working on the Faction world spawn. The task at hand was rather daunting and large scale so it was taking some time while our deadline was coming up on Saturday. We had Klure (our creative spawn builder) come on and assist with building the spawn. There was simply too much to be done and spawn was not finished by Saturday. Owl and I had the simple solution to call any xG member willing to work on building.

     

    This basically assembled a team of roughly 8 builders. At this point on Saturday, it was very apparent we would not meet our deadline so we decided to release the server today(Sunday). Although all of the intended building was finished, spawn's quality was severely lowered due to the time frame that was given and everything straying away from the original builder's design. It was rushed and we should not have released the server.

     

    Deadlines

    After discussion between staff, deadlines were set for the server release. This is a bad idea, and I apologize for not speaking up on this matter. We will not give any release date or ETA for anything minecraft related in the future. It sets unrealistic expectations on people that have other things to do and also that do not have a drive to work on minecraft 24/7. In the future we will only provide a release date when we know the server is tested and ready for people to actively play on it.

    The release

    The release of the actual server today was fairly mediocre for several reasons.

    • I had not been able to fully test permissions in an environment where players are actively trying to play the game normally. I resolved most, if not all, issues with permissions at the expense of causing the server to lag for almost a minute at a time per reload of the configuration.
    • Some plugins were not configured properly, mainly factions. I did brief testing to see if the plugin worked and did not actually do a gameplay test. This resulted in people having to use faction ranks in order to allow other people to build in their faction (sorry).
    • Spawn, well, did not look to good. I am no builder but the general concensus was that spawn did not look good. The actual town that spawn was hosting was rushed and it was very obvious (it was not your fault either). Do not take this as an insult to anyone that has helped work on building, I appreciate your hard work.
    • The store of the server was not up, however this is somewhat irrelevant. Some people were asking for this though. I was going to throw up a buycraft page but realized we would not need it.

    There are more reasons but these were the ones that stuck out the most to me. Every other issue ties in with these.

    The future

    Releasing the server actually provided me with lessons in which will help me improve the server. With that being said, the server will be shutdown and return when it is finished. A short list of things that will be done before the next release:

    • A new spawn will be built that will take the form of a hub. This will provide us with a re-usable spawn that can support server expansion in the future if minecraft takes off. Faction spawn will also be remade.
    • I will work on the game content. This will include things people requested today upon release and anything people recommend in this thread. Specifically Mcmmo being the biggest thing people requested will be added.
    • We will do actual live play testing. Today actually turned out to be really good for me and owl because we got a good understanding where the server stood and what we need to do to improve it. Play testing will also allow me to fix anything permission or plugin related.
    • This will give us more time to come up with more EULA compliant donator benefits.

    Please post CONSTRUCTIVE criticism and feedback. Feel free to recommend ideas or themes for the new hub/spawn. I also apologize to anyone who wanted to play on the server, even though it is at a functional state we will be closing the server. Anyways, thanks for reading.


  5. This expansion is really fun!

     

    I just did a quest where I talked to this elf, then I went to kill these birds. I killed 10 of them came back and talked to the elf again to get XP. I am very satisfied with this type of gameplay :wacky: so I did the same thing with different monsters and quest givers for 12 hours. I hit level 110 so I am going to aim to do end game activities.

     

    For example, I will be doing raids and dungeons :wacky:. It is basically like questing, but there is more people there and the quest givers are next to the monsters.


  6. Deadlines are great, but don't make it a set day out of a month. Make it a set month out of the year (Ex: August 2016). It will cause you guys less stress, and still allow people to be hyped for what you're releasing.

    Not having deadlines shows that you guys are too busy with real life stuff, too lazy to accomplish anything, or have too high expectations for things on the server.

     

     

     

    It was a mixture of everything. I was really unmotivated to get on and work on the server since building was not being done.

    Don't think of last night's "release" as a finished product. Think of it more as a test run. You had people on, you saw what was alright and what wasn't. Now you guys can fix the issues now that you have a better idea of what's wrong.

     

    Everything was pretty cool when I was on the server last evening though. Hope to see the server finished soon.

    Yes, I covered all of this in my OP.

     

    If anyone has suggestions please leave some. Take note to not make suggestions on the current faction spawn, that is getting tossed completely.


  7. Alright, so there is a lot of topics I want to discuss so I will be leaving this in general for more feedback and information from the community (specifically people that played today).

     

    Prior to release

    Prior to Saturday, we only had one builder(Rukibah) working on the Faction world spawn. The task at hand was rather daunting and large scale so it was taking some time while our deadline was coming up on Saturday. We had Klure (our creative spawn builder) come on and assist with building the spawn. There was simply too much to be done and spawn was not finished by Saturday. Owl and I had the simple solution to call any xG member willing to work on building.

     

    This basically assembled a team of roughly 8 builders. At this point on Saturday, it was very apparent we would not meet our deadline so we decided to release the server today(Sunday). Although all of the intended building was finished, spawn's quality was severely lowered due to the time frame that was given and everything straying away from the original builder's design. It was rushed and we should not have released the server.

     

    Deadlines

    After discussion between staff, deadlines were set for the server release. This is a bad idea, and I apologize for not speaking up on this matter. We will not give any release date or ETA for anything minecraft related in the future. It sets unrealistic expectations on people that have other things to do and also that do not have a drive to work on minecraft 24/7. In the future we will only provide a release date when we know the server is tested and ready for people to actively play on it.

    The release

    The release of the actual server today was fairly mediocre for several reasons.

    • I had not been able to fully test permissions in an environment where players are actively trying to play the game normally. I resolved most, if not all, issues with permissions at the expense of causing the server to lag for almost a minute at a time per reload of the configuration.
    • Some plugins were not configured properly, mainly factions. I did brief testing to see if the plugin worked and did not actually do a gameplay test. This resulted in people having to use faction ranks in order to allow other people to build in their faction (sorry).
    • Spawn, well, did not look to good. I am no builder but the general concensus was that spawn did not look good. The actual town that spawn was hosting was rushed and it was very obvious (it was not your fault either). Do not take this as an insult to anyone that has helped work on building, I appreciate your hard work.
    • The store of the server was not up, however this is somewhat irrelevant. Some people were asking for this though. I was going to throw up a buycraft page but realized we would not need it.

    There are more reasons but these were the ones that stuck out the most to me. Every other issue ties in with these.

    The future

    Releasing the server actually provided me with lessons in which will help me improve the server. With that being said, the server will be shutdown and return when it is finished. A short list of things that will be done before the next release:

    • A new spawn will be built that will take the form of a hub. This will provide us with a re-usable spawn that can support server expansion in the future if minecraft takes off. Faction spawn will also be remade.
    • I will work on the game content. This will include things people requested today upon release and anything people recommend in this thread. Specifically Mcmmo being the biggest thing people requested will be added.
    • We will do actual live play testing. Today actually turned out to be really good for me and owl because we got a good understanding where the server stood and what we need to do to improve it. Play testing will also allow me to fix anything permission or plugin related.
    • This will give us more time to come up with more EULA compliant donator benefits.

    Please post CONSTRUCTIVE criticism and feedback. Feel free to recommend ideas or themes for the new hub/spawn. I also apologize to anyone who wanted to play on the server, even though it is at a functional state we will be closing the server. Anyways, thanks for reading.


  8. Sorry we couldn't get the server out on time. I am just recently transitioning into my university environment again and I was very busy this week. When I wasn't busy, I was tired and didn't feel like working on the server.

     

    We also had building to be done with one builder for each spawn (creative and faction), creative was finished but faction is more than just a spawn where you just read rules and leave (like creative) so it is taking more time. There were also a lot of last minute things that I had overlooked and didn't expect to happen.


  9.  

    What? I still don't see the insult, maybe you don't know what an insult is?

     

    Snowyminion was responding to Rubidiums comment regarding the forum rating. There was no insult in that post.

     

    I rated it boring because it was coming from a person who calls people f*****'s a lot on the server.

     

    The quote above was a direct response to Rubidiums quote bellow regarding the forum rating received from snowy (boring):

     

    However when I retracted my vote to consider her a tad more, not to say no, just to think, she disrespected my desition, and claimed it boring.

     

    Every member in this community (including snowyminion) are entitled to their own opinions. There was nothing insulting or disrespectful regarding snowy's reply which enlightened Rubidium on why she received the rating.