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Showing content with the highest reputation on 04/12/19 in all areas
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3 points
Remove Random Crits on Surf
Thorax_ and 2 others reacted to SegFault for a post in a topic
To be dead honest, crits are good for breaking camping/locks at the outputs into the jail of the map (ex. Surf Lullaby) so I'm more for keeping them personally but I understand wanting to get rid of them. Random crits are a pretty double edged sword. -
2 points
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2 points
Remove Random Crits on Surf
mrnutty12 and one other reacted to Lynn for a post in a topic
removing crits from surf makes it less silly, and if people get tilted on a surf map over a crit it feels unjustified and unnecessary, I'm saying no, but I dont see a problem either way. -
2 points
Smokes&Flashes, for ya bozos
hongkongatron and one other reacted to Julian for a post in a topic
Show me some Vertigo smokes and I'll learn them like the back of my hand. -
1 point
Remove Random Crits on Surf
Shadower reacted to ABlueSkittle123 for a post in a topic
I have made this before I will do it again, random crits are not a requirement on surf. They just ruin the fun of the server and should be disabled, if we have random crits removed on every other server, why not this server? If we remove random crits on this server I believe that it will make everyone who regularly plays on this server much more happy, my main point being the negativity bias. If you get a random crit, wow I got lucky and killed three guys out of luck, cool. That is a positive experience however that experience disappears in mere moments, however the negative experience, aka the three people on the other side of the crit got the negative experience, and those experiences last significantly longer and they sure as hell won't be forgotten, thus in conclusion it would be better to completely remove random crits from surf. -
1 point
I want a "Wah!" That is all.
Thrillhouse reacted to loftydrum for a post in a topic
I would donate if one of the perks for donners was we get a custom intro when we join a xG server if we've donated X amount. Similar to the whole "Bumpy Bumpy" thing (but not nearly as intense.) If this was an incentive, I would love to join the server and the server just go, "Waaaaahhhhh." -
1 pointA lot of you seem to have trouble retaining information on smokes, even basic smokes, So I'm going to create some clips that'll teach ya the basics, along with some that I've found my self. A few of my mirage ones don't have my lovelllllllllllly voice, but I decided to do voice overs for explanations as well after a few videos in, so if you do need my audio aid I do not mind remaking it just lemme know. Anyways I hope this helps some of you retain some of the skill of smokes or flashes. They're pretty fundamental so please do take time to practice some of them, it won't just make you better in 10mans, but just in general. Mirage Smokes Inferno Smokes Train Overpass Nuke Dust2 Cache Probably won't do cache until they update it.
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1 point
Remove Random Crits on Surf
ABlueSkittle123 reacted to -Diphikult for a post in a topic
Whoa there, I almost didn't see this thread Random crits take away a huge skill factor from the game, and to die by one is incredibly annoying. It may be entertaining to get a random crits, but 90% of the time you no longer care about the crit moments later, when your focus moves on to something else. It also doesn't make sense to get punished for trying to kill enemies. Especially when you consider that enemies who are weak from winning a fight have a higher chance to crit you. Players that are getting kills in succession don't need the added chance to randomly do triple damage. The same goes for random bullet spread. Last I checked it's still enabled on surf, but not on tgh. These mechanics that only serve to induce randomness have no place in a game like tf2, even in a casual setting. The recipient of the crit feels cheated, and the sender of the crit shortly thereafter either forgets or stops caring in most situations. The only exception being when a group of people are hit with the crit, but in that situation there would be multiple affected meaning that one person is cheating multiple people out of a fun experience all because of rng. There's this arguement that random crits prevent stalemates and spawncamps. This is flawed by the fact that random crits are based on how well the player is doing and are, for lack of a better word, random. The team who's spawncamping is obviously going to be getting more kills, and relying on rng to end a spawncamp is a horrible plan when compared to a coordinated Uber push. And on almost every map there's not just one way to get into the jail. So there's always the option of surfing to a seperate jail I do understand that sometimes it's hard to coordinate a push with a bunch of people that you might not even know, but relying on a random mechanic is not a good solution. It only serves to make recipients feel cheated out of a fair fight Sorry for the horrible structuring -
1 point
Remove Random Crits on Surf
mrnutty12 reacted to Dannypicacho for a post in a topic
Just remove them from the game honestly @valve -
1 point
Smokes&Flashes, for ya bozos
hongkongatron reacted to Shox for a post in a topic
imagine thinking nades do stuff, just out aim them flashes and smokes are for pussies -
1 pointI am a carpenter. Here is my saw mill.
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1 pointI work as a software dev for the Ohio State University at the moment, but im going to start working in Chicago for a while starting next month to do some work on Walgreen's pharmaceutical software.
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1 point
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0 points
Remove Random Crits on Surf
Dannypicacho reacted to Lynn for a post in a topic
@Dannypicacho check my edit history, nerd. I wasn't being serious -
0 points
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-1 points
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-1 pointsAs a Division Leader for TF2, I believe that these Random Crits add spice to the game, DENIED. @SegFault@mrnutty12What are random crits? edit: Genocides dumb. @Caleb956 seg
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-1 points
Remove Random Crits on Surf
Dannypicacho reacted to Lynn for a post in a topic
why not just add rtd to surf so it balances out random crits
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