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Showing content with the highest reputation on 01/12/17 in all areas
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6 pointsover 6-7 years. never cleaned out. including your mass group bans, admins trollbanning themselves/eachother, random hackers joining and getting instabanned, etc... this really isn't a good point
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4 points
Regarding The Calladmin Plugin
Thorax_ and 3 others reacted to Egossi for a post in a topic
Nah, I think silencing people for a day would possibly even turn abusing calladmin into a trend on our servers, given how much of a troll most of our players are. Doing that for a week would be harsher than a day ban also, which is why I personally think we should just keep our current system -
3 points
(slight Forum Game?) Random Ads
Thorax_ and 2 others reacted to Rhododendron for a post in a topic
Ads are based on your search history chubs. -
3 pointsthe point wasnt whether it being 1 day, 1 week or whatever else, i really just meant that i find the idea of silencing for abusing calladmin unnecessary, and imo a day or less than a day would be inadequate and anything more than a day would be more harsh and irritating than a day ban itself this could be a good idea, but i just don't see the necessity for any change if anything has to be done, i'll go with the idea of both banning for an hour/a few hours and silencing the player for a day but then again, i really think it's unnecessary
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3 points
Regarding The Calladmin Plugin
Kypari and 2 others reacted to realBelloWaldi for a post in a topic
Nononono, we don't ban people for spamming the sm_calladmin command, we ban them for intentionally using the plugin for no reason at all. We [staff] get a notification everytime someone uses the command through a steam bot. [spoiler=looks like this] >22:08 - [xG:CA] Killer Keemstar: New report on server: [xG] Trade Gaming History - http://XenoGamers.com (64.74.97.69:27015) ReportID: 1 Reporter: Otaku Krampus (STEAM_0:1:88632487) Target: The Color Pootis (STEAM_0:1:77315912) Reason: Massive mic spam Join server: steam://connect/64.74.97.69:27015 When in game, type !calladmin_handle 1 or /calladmin_handle 1 in chat to handle this report 22:10 - [xG:CA] Killer Keemstar: Last report (1) was handled by: [xG:M] Randy Moss Some staff members actually stop doing what they're doing (i.e homework, playing other games etc.) and it's more than awfully annoying when you join to see that someone was just like "XD funi plugin let me see what it does :O". Before you actually use the command, it gives you an explicit message that says abusing calladmin will result in a punishment: Gyazo - 5745f24b298eed00c3e48bc16fdb6d4d.png (Gotta fix the message btw, lol.) Not only is banning people for abusing that feature after being given an explicit warning more than a legit reason, silencing seems too lenient to me. Keep in mind: I am not saying people who use the calladmin feature for a purpose should be banned, just if they do it for no reason at all. I expect our staff to use common sense to determine whether it actually had a [legit] reason, which includes the scenerios you've mentioned, or not. That being said I'm personally against the idea of changing our system. EDIT: I hope this does not seem hostile at all, I'm about to head to sleep and I rushed this post. -
2 points
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2 points
Regarding The Calladmin Plugin
Kypari and one other reacted to Egossi for a post in a topic
also you just suggested that we should both ban and silence at the same time, which would make no difference in the amount of bans i really don't see your point, that's just contradictory to your earlier post -
2 points
Regarding The Calladmin Plugin
realBelloWaldi and one other reacted to Egossi for a post in a topic
Yes???? Obviously, since we're banning the rule breakers lol you're acting like we hand out bans to random people whenever we feel like it -
1 pointHey guys. So as you can probably imagine, I'm posting this thread to address what [to some] appears to be an issue with the 'calladmin' plugin. There have been a few concerns and several problems surrounding the plugin; namely, the abuse thereof. Numerous times players have been banned for abusing the command, and while it makes sense that players who are purposely (and maliciously) utilizing the plugin are punished, there are those who are simply trying to alert Staff because they're either fed up with rule breakers or are otherwise disgruntled. With that in mind, it's important to remember that players may be unstable when issuing the calls (IE. frustrated or upset, thereby resulting in an increased possibility of spamming the command). But I digress. The purpose of this thread is to discuss an alternative that @Vertex initially proposed (in a Steam Group Discussion which you may find by clicking here) that I think is certainly worth considering. Long story short, Stickz proposed that instead of punishing the user for spamming the command by banning them, they would instead either be barred or silenced. In my opinion, this alternative is a far more productive and far less harmful way of dealing with the spam of the command. For convenience, here is/are the code/txt that Stickz provided: [spoiler=sourcecomms.inc] >/* Punishments types */ enum bType{ bNot = 0, // Player chat or voice is not blocked bSess, // ... blocked for player session (until reconnect) bTime, // ... blocked for some time bPerm // ... permanently blocked } /** * Returns the client's mute type * * @param client The client index of the player to check mute status * @return The client's current mute type index (see enum bType in the begin). */ native bType:SourceComms_GetClientMuteType(client); /** * Returns the client's gag type * * @param client The client index of the player to check gag status * @return The client's current gag type index (see enum bType in the begin). */ native bType:SourceComms_GetClientGagType(client); [spoiler=Plugin Code] >#include <sourcecomms> if (SourceComms_GetClientMuteType(client) != bNot && SourceComms_GetClientGagType(client) != bNot) { // The client is silenced. Block client from using call admin. } Obviously this is completely up to the discretion of the TF2 Higher-Ups, but it does seem like a more passive and less aggressive approach to dealing with players who abuse a command that is there to improve Server relations. Opinions? Comments? Hate-speech? Provide it below :coffee:
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1 point
Regarding The Calladmin Plugin
Tatost reacted to YeEternalTuna for a post in a topic
Vertex I'm still kind of confused where this is going like people are given the choice of reading the rules or not (they're given a small list but it gives the player the option to view all of them). Now if they don't read them its their problem so if they don't agree with the punishment of breaking the rules its all on them. It really doesn't matter how harsh those punishments are because they're justified by this. Now not only are they warned in the rules to not abuse !calladmin they are ALSO given a warning before they submit their report as @Bello showed us. So already you have 2 warnings as to not abuse this command because they want to write ''xd le funny meme'' to the staff . Once they get banned its their problem for not reading the rules and warnings before their ban. Honestly I think the punishment we have now works perfectly fine and sends a message to the user as to never do it again. -
1 pointGoing at the same rate we're going at right now, we would reach 18k bans in roughly 18 years. I highly doubt xG will exist by then, and if it does, it's not really a problem that is relevant right now. EDIT: Besides, it's not like they are permanently banned, it's a day ban for gods sake.
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1 point
Spark
JuannabeGod reacted to Pepper for a post in a topic
I am not sure if you are in the right place or not. We do not have an awp server -
1 pointI mean the !fire command would give all the T's a more unified decision. I don't think any staff member wants to make the decision on whether or not someone should warden or not.
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1 point
Regarding The Calladmin Plugin
Egossi reacted to realBelloWaldi for a post in a topic
These guys were comparing staff members to policemen. Policemen get paid because it's their job, my point was that this is a fairly bad comparison because we do this voluntarily. Therefore stopping what you're currently doing just to get on and see that no admin is needed there is pretty frustrating. You get what I mean? That ^ being said I'm not 100% against it anymore, but at the end of the day I believe a day ban is easier to wait out than a longer silence, since I'm pretty sure at least half of our population plays there to interact with the community. But that's just my opinion, if anyone else, including members, wanna give input they can feel free to do so. @BlankuChan @Rejects @Egossi @mrnutty12 -
1 point
Badges Megathread!
Aegean reacted to Rhododendron for a post in a topic
These aren't trophies but will be achieved through more personal actions like attending an event or likewise. -
1 point
Regarding The Calladmin Plugin
Kypari reacted to realBelloWaldi for a post in a topic
This is a warning and you have to press a key to confirm that you've read it. Like no offense or anything but it's really hard not to see that. -
1 point
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1 point
Badges Megathread!
MinerTeddy reacted to Egossi for a post in a topic
Name: "Actual Retard" In order to get it: Be @Steven -
1 point"check out my soundcloud bruh"
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0 points
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0 pointsxG just reached 18000 total bans casted a few days ago. Is this something to be proud of? And if so, what has changed? Is there any less rule breakers? And if not, do you plan on keeping moderation the same? If yes, is the definition of insanity "trying the same thing over and over again, expecting a different result"?
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0 points
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0 pointsWe dont need another thunder, one is almost too much -1
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0 pointshaha good one dude kill yourself p.s. I'll take it
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0 points
Regarding The Calladmin Plugin
Dethman reacted to CappyCappy for a post in a topic
+1 To this idea Although I haven't met anyone that has actually abused this command nor have I did it myself, I think this will be a good idea. It is a lot more productive then just straight out banning the offender, because they just might be angry. In my opinion there should be a warning text in red about this. -
-1 pointsHey guys look! It's Casper the Friendly Ghost!!!! @bagel rekt kid
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-1 points
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-2 pointsOkay, if you give a kid a button to press, what do you think they'tr going to do? Are they going to press it and get banned? Or just pretend it's not there?
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-3 points
Regarding The Calladmin Plugin
MinerTeddy reacted to Vertex for a post in a topic
I forgot to mention, that it's pretty ironic TF2 made a reason to ban people by adding a server feature. It's still progress reducing ban lengths, by combining it with silence. In the long run, it leads to less bans when moderators see how effective silences are. The best way to describe it is a stepping stone. There's nothing really negative about doing it. It's a very good point that you're still not cleaning out with all the bans. Hackers are an exception, but trolling is a different story. There's always going to be someone new. What's going to change when you actually get to 18000 active bans? Will trolls keep coming at the same paste? Will the only thing to show for, be a high number of people who can't join the server? One thing I can say for certain, is someone is always going to be abusing call admin! Will this conversation come back up again when 50 more bans are created and nothing has really changed with the call admin situation?!? Or will it just seem like nothing because you already have thousands? Do you know what percentage will be ban protests, compared to other issues? Will it proportionally be the highest percentage, compared to other ban reasons?