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IUDesigns

Blood Splatter Mod

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I def understand where you guys are coming from with the lag issues.

 

Here is Blood decals, keep in mind I don't know what the hell these are, and if they work as same functions of the mods. But here anyways

2nd edition Dark Messiah Blood (Counter-Strike: Source > Sprites > Blood Decals) - GAMEBANANA

 

Then these ragdoll physics, which I also don't know how they work

 

Sol!d Snake's "Ragdolly" Ragdolls (Counter-Strike: Source > Skins > Ragdoll Physics) - GAMEBANANA

 

Maybe if these work, it won't produce lag?

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Doesn't source have ragdoll physics already?

 

Annnndd I'm going to -1. The blood splatter mods make the server lag.

 

Yea but these rag dolls are a modification the the original one. Probably more realistic, and bloody i'm assuming.

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I am pretty sure any decals are clientside, so the lag would probably just be FPS lag.

 

Also in JB people dont constantly die non-stop. So there wouldn't be that much gore generated at once.

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Charrax has a great point, theres no thing as a Necessary mod. And @@Charrax, I had no clue what you said about the client side Lol. My bad. Does it mean decals don't work or something. Or is there a substitution for the gore mod, that does same thing but not make server lag?

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