Matsi 35 Posted March 22, 2015 Someone changed the capping rule to now allow hale to cap when any of six different classes out of the total of nine are alive..... wtf is that about? So now you basically get to cap as hale if anyone but a medic, sniper, or engy is alive.... Please change it back to just scout hyper heavy and flyros..... this is ridiculous. 4 Tomahawk, Gugomo, Dethman and 1 other reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted March 22, 2015 +1 @Rejects @kbraszzz Share this post Link to post Share on other sites
The_Unlit_Torch 33 Posted March 22, 2015 +1 @Rejects @kbraszzz Share this post Link to post Share on other sites
The_Unlit_Torch 33 Posted March 22, 2015 Though I have to disagree and say that it's good Hale can cap with only scouts left.:llama: Share this post Link to post Share on other sites
Dethman 191 Posted March 22, 2015 +1 keep the original rule Share this post Link to post Share on other sites
RinAoi 2 Posted March 22, 2015 +1 keep the original rule +1 Share this post Link to post Share on other sites
Tomahawk 156 Posted March 26, 2015 +1 keep the original rule +1 Share this post Link to post Share on other sites
Gugomo 0 Posted March 26, 2015 Also, can I mention that the capping rule doesn't mention capping engis. I mean, that's kind of their job. They shouldn't be able to cap unless it's a theoretically unreachable place. Share this post Link to post Share on other sites
Bach 49 Posted April 3, 2015 Bumping for justice. +1 @kbraszzz @Rejects Share this post Link to post Share on other sites
Scootaloo 124 Posted April 3, 2015 Yeah, that seems pretty ridiculous. Revert back to the old rules pls. +1 Share this post Link to post Share on other sites