×
  • Sign In
  • Sign In



    Or sign in with one of these services

  • Sign Up
Jump to content

LAN_Megalodon

Members
  • D
  • Content Count

    354
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by LAN_Megalodon

  1. I skip most anime openings because a lot of them make my skin crawl but I really like these two.
  2. 11.63 players is low, but as a late night chad gamer a lot of the time we've ended up there, the server is already pretty dead. Additionally the playtime is somewhat low for a map we've had a relatively long while because people are sane and rtv to leave fairly quickly. I feel like this is important to bring up because I do not have issue with having a few fairly bad maps as long as they're not obnoxiously broken or poorly designed, (bonus points if people don't stick around on them for too long). The only other time I think this map sees the light of day is when Wave's around, and even then I don't think it's that common. I made that joke but I'm not really voting because I don't care. The map's bad, but imo we have worse. Bunker is almost infinitely more restrictive in the way you can play and I don't mind that so ehh.
  3. help

     

    1. james8470

      james8470

      you know i need somebody

      not just anybody

      you know i need some one

      hellllllllllllllpp

      back when something like that we never needed to worry

      but not i find that things are rough and i need someone by my side

      help me if you can im feeling down

      but i do appreciate you being round

      oh wont you pleaseeeeeee help me

      oooo oooooo

    2. Red

      Red

      hello this is your local operator speaking....

  4. We could, and I do like mostly trying to mirror the base game as much as possible, but it is actually insanely difficult to leave some of our spawns without spawn protection. Some/most are teleport exits or some form of very compact tunnel, neither of which you really see in the base game. The most you'll see is a single shutter door on like goldrush, which to be fair, is larger than the exit of either spawn on clocktown
  5. CHANGE RTD TO SPOOKY SPELLS THAT'D BE SO MUCH FUN
  6. if we could give players the uber "shiny" effect upon spawning that'd be a fairly obvious tell idk if that's possible, but uber is as visible as it is because being able to tell that a player is invincible is borderline required in this game.
  7. Abstaining from voting because I don't feel we end up there often and we tend to rtv off really fast. I also don't mind having some bad maps for idiot fun (bunker), but if people really want it gone it still doesn't really matter to me.
  8. WEEK WEEEEEEEEK
  9. CULLING OUT THE WEEK HOLY SHIT
  10. There's like nothing to do to this fucking game anymore. I don't even know even know what you'd update outside the moronic fantasy world of "give heavy an overwatch shield". The community is the only thing keeping this game on life support, and even when they create, package, and advertise their very own grassroots updates these fucking imbeciles don't even blink. We do all the legworks for these potentially awesome map update themes and it's just fucking ignored. The cosmetics will be added in some dumb barely retextured case six months from now, but the stuff that's actually cool and matters gets binned.
  11. I don't stream fairly often lol @Tatost. Streaming is hard because you'd have to be entertaining 24/7. If grape wants me to stream like botw or something I'll do it, but I don't find myself that funny and I'm under no illusions there. What I will say is that something that fucking kills a stream for me is when there's fucking notification text and noises popping up every 40 seconds. I actually can't stand it. Like if you want some text to pop up at the top of your stream and like a little noise or something, fine, but when you've got tts and a bit boss or someone screaming at the top of their lungs as your follow sound I ain't sticking around. If you can get friends in a voice chat it also helps cover dead air, which is a big no-no.
  12. +1 I have to make it up to swoosh, although his recommendation was really a melee that did damage based on velocity. For people who think this is too good, understand that the success rate of market gardening people with something like the bazooka is incredibly low, on a good day you might go 1-3.
  13. I'm not a god, I just don't want to blow my own brains out. Sync is at least challenging, if I sat on that map for 3 hours it'd be engaging
  14. xenogamers was founded on aids, it's a core value
  15. I got the like one map I care about but basic demo maps are a good idea
  16. We don't even record completion times right now afaik. I'm not a fantastic jumper and I'd assume most people want something somewhat difficult or challenging, especially because we don't actually record times.
  17. Yeah there's actually not really a point to academy if you're going to have like teachers and whatnot. The only thing academy excels at is being very descriptive about what you have to do in the absence of players willing to explain it to you. Otherwise everything in academy is pretty much covered in jumps 1-10 of other, better, lower-tier maps. Danny made several statements about better players being bored on the map being the same as worse players being bored on a harder map, but this is not really comparable. A hypothetically worse player on a map that covers the same basic skills as academy in addition to more won't ever make it to the "more" part. If they make it to anything that academy doesn't cover, they'd have mastered the skills academy teaches. If they never make it to the additional parts of the map, they're struggling on the same stuff that would be on academy, there's just not a significant part of the server bored on a relatively short and easy jump map. Academy's very descriptive, but having something described to you doesn't mean you instantly master it mechanically. Forcing an entire server to sit on academy because a fraction of people really don't understand how to jump, (or more likely, some people got on the server and rtv'd before it was really populated) is comparable to going out to skate with all your friends but forcing them to all stand around your driveway while you try to master a kick-flip on your lawn. Sure, it might be a great way to learn how to kickflip, but it's not really an enjoyable or engaging experience for most of you.