Rhododendron 994 Posted November 4, 2013 i was confused and was looking for that too, and didn't exactly understand what var[3] was referring too, bleed seems to think that it is referring to the safety level itself since local var x,y,z would be 1,2,3. if so then why would they bother stating var[3] if it is referring to safety level why not just do safetylevel * safetylevel? If they did safetylevel * safetylevel it would lead to some issues, like what if the level is 1? Then there isn't much of a difference. FPtje/DarkRP · GitHub This is the bleeding edge builds for DarkRP, I used this when the server was last up. Looking at DarkRP/init.lua at master · FPtje/DarkRP · GitHub I see that in the main config there is an option to tweak it here: GAMEMODE.Config.printeroverheatchance Share this post Link to post Share on other sites
Audible_Savage 0 Posted November 4, 2013 How I feel while listening to people talk about LUA 1 MrJeeblez reacted to this Share this post Link to post Share on other sites