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The Binding Of Isaac: Rebirth

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Game Name: The Binding Of Isaac: Rebirth (by Edmund McMillen)




Platform: Windows, OS X, Linux, Playstation 4, Playstation Vita, Xbox One, Nintendo Switch, New 3DS, iOS, and Wii U


Time Spent: 1000+ Hours

Do you recommend? Yes.


What you rate the game: 10.1


Initial Thoughts: This game came out on November 4, 2014. My first thoughts seeing this game was complete and utter excitement because I had loved the first game and the DLC Wrath of the Lamb, even looking at the reviews on it I saw that it was a great game with a lot of people giving it amazing reviews. Most game critics gave this game an 8 or a 9 with IGN giving it a 7.5. With the first game in the series thought to be the best indie game ever that made me wonder what Rebirth would be like.



The game starts off with an intro that explains most of the backstory to this game so you can actually understand why your character is going through this hell to begin with.




The game starts you off with a character select screen that looks like this




You have 2 characters unlocked (Isaac, Magdalene) with every other one locked (Cain, Judas, ???, Eve, Samson, Azazel, Lazarus, Eden, The Lost)

Most of these characters are easy to get with a bit of playing with the exception of The Lost.


The game starts you off with 6 floors to go through that are the Basement 1 & 2, The Caves 1 & 2, and The Depths 1 & 2.

There are bosses on the end of each floor that get harder as you go on.

After you beat the game once or twice you get new floors to go through that are the Womb, The Cathedral, The Chest, Sheol, and The Dark Room.


Once you beat the game even more and more it unlocks more floors and eventually gives you this achievement.



This unlocks alternatives to the floors you have already gone through and they are The Cellar, The Catacombs, Necropolis, and Utero.

This provides a lot of shit to do for a while as you can start getting used to these new floors and enemies in them.


This game also tracks your progress on characters for what rooms you have beaten.



This goes only on the character you beat it on so it provides an incentive to play every character just to get each and every one of these "notes" on that character.


Now to talk about the DLC's for this game, Afterbirth and Afterbirth+

Afterbirth came out in October 30, 2015. Everyone that played Rebirth and the little community behind it never expected this because we had been told it would keep being delayed for a long long time.

Then Afterbirth+ came out on January 3rd, 2017 in which the same thing happened as Afterbirth.

Combining both of these The Binding Of Isaac: Rebirth got 183 new items added to the pool, 52 new trinkets, 7 new bosses, 3 new endings to the game, 12 new transformations, Greed Mode, seeds, 10 new challenges, daily challenges, and countless new monsters. There was much more added but I have gotten much too used to the new DLC's that I have forgotten those new changes.


In Afterbirth a new mode was added that was called "Greed Mode" that really focuses on the concept of a shop based mode.

Waves of enemies come at you on a timer after you hit a button in the middle of the room and if you hit the button again it will stop the waves of enemies coming at you at the cost of 1/2 of a heart.


At most you have 11 waves on each floor in which there are 7 floors to go through.

For each wave of enemies you fight you get money to spend on in the shop to get items, hearts, keys, bombs, etc.


Once you go through 6 of the floors you get to fight Ultra Greed,

In this fight you start off fighting one of the Basement bosses, Monstro.

The cool thing about this fight is, however fast your DPS is, it scales Ultra Greeds health to go along with that so you can't just EZGG your way through the fight, it actually takes skill.


Ultra Greed has an assortment of moves with all of them having some sort of connection to money.

Yeah thats kinda it.

Well anyway


Now for the fun part, all of the items.

In the original game there were 341 items, in Afterbirth there were 436 items, and in Afterbirth+ there is a grand total of 504 items.


There are amazing items combinations that you can do with all of these items.

My personal favorite is Brimstone + Rubber Cement + Spoonbender which can do this



After you have EVERY SINGLE ITEM at least ONCE.

You get this achievement.






This game can be hard.

There are enemies that are just gimmicky that I fucking hate


Fuck these enemies.


Also there is a hard mode which makes all "Champions" (colored enemies) do double damage to you.

This game had a lot of luck involved, if you keep getting shitty items over and over again you arent going to be finishing that run unless you have a lot of time and skill.


Another con is that this game is super religious

The game is basically based around Religion and Christianity.

Every single Character is someone from the Bible and if you look more into the lore of the game you will see that EVERYTHING IS INVOLVED WITH RELIGION. :(


Final Thoughts:

This is my favorite indie game of all time, nothing has ever come close to it. This game is so random and replayable people have played it for over 7k hours and even made youtube channels surrounding it. I have only had this game on console but I plan on paying another 30 dollars just to get it on PC and if I ever get a Switch im buying it on that as well. I started playing this game the second it came out and it has not disappointed me yet. The synergies of items you can get and all of the bosses/new DLC's just keep making me come back to this game over and over again. Its soundtrack is so nice and this game altogether is comparable to a triple A game. This game wont be worked on anymore as most of the bugs have been fixed and there are no more DLC's coming out for it. A new game that is based off of one of the items in this game is coming out called "The Legend of Bumbo."

There is so much about this game I haven't covered in this review.

This is my 3rd favorite game. It's a really good game.

Edited by Guest (see edit history)

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