QuangTang 0 Posted November 21, 2012 As of right now being CT requires the ability to type !guard, this isn't enough. The rule is that CTs must have read the !rules but we can't enforce that. I would like to propose a minimum required playtime on the server, necessary to become CT. A total playtime of ten hours should suffice as this gives players ample time to learn the rules, maps and intricacies of the xG server. The time isn't concrete and could be improved. Share this post Link to post Share on other sites
Drendan 0 Posted November 21, 2012 +1 i think this sounds like a good idea to stop a WHOLE lot of freekills. Share this post Link to post Share on other sites
Unique 0 Posted November 21, 2012 I don't know if this would work, people would just get bored before playing the 10 hours on T team, the first time I played on a a jb server about 2 years ago, I played for 2 hours and then left, read the rules and then joined CT plus Starbuck is already very busy as it is right now with college and all the glitches Share this post Link to post Share on other sites
Nighty 2 Posted November 21, 2012 I don't like this idea. I'd really get bored after 2 or 3 hours of being a T. Share this post Link to post Share on other sites
TChief 0 Posted November 21, 2012 i propose a quick quiz when they type !guard, if they pass they get to be queued up for CT. Sounds hard to implement though... :( Share this post Link to post Share on other sites
Scub 0 Posted November 21, 2012 Great Idea, Impossible to enforce. Share this post Link to post Share on other sites
QuangTang 0 Posted November 22, 2012 I'm not saying 10 hours at once and the time can be changed. I understand some people will get bored of T side very quickly. I guess the goal here is to stop people from joining onto CT first thing. Maybe the requirement could just be for warden. These rules could be overruled if an admin was on to swap people if they seemed mature and capable. Share this post Link to post Share on other sites
nkearns1990 0 Posted November 27, 2012 i wouuld love to see something like this put into place. when i join the server i freekilled a couple people because i hadnt read the rules. i actually asked nighty to perm ban me and now its glitched but i still play alot and only ever as a t. its not that bad, i have grown to love being a ninja and rebel. (though now i know rules and wish i could be a ct). i hate when people come in and freekill then wont slay themselfs and they dont know the rules. Share this post Link to post Share on other sites
Cloud 5 Posted December 14, 2012 i agree with your statement, but maybe 10 hours is to long, id have to say 5-6 hours would be better. +1 Share this post Link to post Share on other sites
Cerberus 0 Posted December 20, 2012 On the other hand we might suddenly have a shortage of CTs. There are people who played on other servers and CTd, so they know the basic ideas, even if they're not familiar with server rules, then they end up joining xG and suddenly are stuck on T side. Besides, best way to learn the rules is through mistakes. We don't learn by watching expirienced CTs because they already know what not to do, we learn by wardening or CTing for a few hours, screwing up, and getting punished for it. And then we remember not to do it again, and in a few days viola, we have a perfect CT> Share this post Link to post Share on other sites
McNeo 3 Posted December 20, 2012 There was a great debate over this in the CS:S division this spring. It's simply impossible. There will be times when too few people are on the server which would require noobs or derps to be on CT, any such mod which prevents this would result in no CTs and a dead server. As a member try to coach the other players, and use Steam, TS3, and the shoutbox to look for a mod/admin if needed. Share this post Link to post Share on other sites
ShenTrunks 0 Posted December 21, 2012 I simply encourage new players in the server to read !rules while they are dead waiting for the next round, and also pay close attention to who ever is warden and don't just kill people because they think that the T disobeyed the rule. They have to KNOW that they disobeyed warden orders before killing them. And if they ask "WHY DID I GET FREEKILLED?" (Even though they didn't) just simply tell them, you don't have to be a dick about it, that will just make them hop to another server... I usually tell them, once they get used to the rules, this can be the funnest server that you ever play on :) Share this post Link to post Share on other sites
Stephano 0 Posted December 21, 2012 it's a good idea, would stop lotsa freekills and camps and things resulting slay/teamban, but i think people will get bored of staying to all the time, thats the weak thing of this idea, if a time is enforced, people will get bored, and leave, and may never come back. Share this post Link to post Share on other sites
spartacus 0 Posted December 22, 2012 If possible just make it a requirement to be registered on the website. Then when they don't read the rules the admins slap a ban on them for a day or so to give them a chance to read them. Have longer bans for more offenses. On the other hand I do agree with Cerberus somewhat. The fact of the matter is Admins want to play too and they can't see every little thing that happens. And yo cannot expect everyone to have the same integrity as you do. I think we're on the right track here. A random quiz question is also a good idea. Something as simple as: "Are players allowed to heal when playing Thunderdome/gladiator?" You would be surprised at how many people warden and do not know that. Share this post Link to post Share on other sites
sweatysacks 0 Posted December 22, 2012 +1 i agree but should be a lower timer Share this post Link to post Share on other sites