Jump to content
Sign in to follow this  
Latvian

Face the cells at all time.

Recommended Posts

This started like few week ago. When warden says all Ts must face cells at all time and then he says all Ts shift walk follow me, when Ts turn around to see where is located warden and which direction to walk,warden give permission to CTs kill all Ts who not facing the cell. This is kinda strange because if u even face cell still get killed for delaying Couz walking wrong direction. So it's means Ts gonna get killed.

Share this post


Link to post
Share on other sites

Yes this is a contentious topic on the server. Personally, I think that if the warden tells the Ts to follow him, then the Ts should be able to look and see where the warden is going. As was already said in this thread, if the Ts start walking in the wrong direction, CTs could technically kill them for delaying. So the order to face cells should be temporary.

Share this post


Link to post
Share on other sites

this way i've played

 

previous orders are null after new order unless

1. something was said other wise, or 2. restricted(like jumping or facing away from cells/ mic over warden) or 3. past trap/tarp time

Share this post


Link to post
Share on other sites

Basically this could work like in the following scenario provided: "All ts face the cells at all times (first order), All Ts shift walk and follow me (2nd order)" That being said, they can look away since the warden is saying "follow me", however in the next scenario provided it's a bit different: "All ts face cells at all times(first order), All ts shift walk to climb(2nd order)" With the 2nd scenario being pointed out, the Ts should be facing cells as the warden hasn't told them to look away and is the only instance where kill ts for not looking at that certain direction is allowed. Hope this is sufficient.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

  • Who Viewed the Topic

    1 member has viewed this topic:
    Chrono