Insane 2 Posted September 27, 2014 @Nomulous <3 (bae 4 lyfe) So i was thinking we have a plugin that allows anyone on the server to type !mod !staff !whateveruwanttoputhere and upon entering that a list pops up where that person can send a message to a staff member (or add a staff member) and to bring said staff member over to the server that is in need of help Im actually surprised we dont have this in out servers imgur: the simple image sharer 1 Kypari reacted to this Share this post Link to post Share on other sites
SiliconDragon 0 Posted September 27, 2014 Kewl Kid ehhhhhhh? Well maybe. 0. This could help but Staff cannot be undercover. Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted September 27, 2014 Then staff can't be undercover anymore :(. 1 SupremeWolf reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted September 27, 2014 You could always use the steam module in CallAdmin ([ANY] CallAdmin - Extended Report Mod - AlliedModders) it just sends a steam message to people who are added to a cfg, or to people who are in a certain group. Share this post Link to post Share on other sites
StarmiX 4 Posted September 27, 2014 I'm fine with this, +1 1 SupremeWolf reacted to this Share this post Link to post Share on other sites
SupremeWolf 1 Posted September 27, 2014 Too much work for me. Too lazy to learn new !commands. Besides, It's not NEEDED. 2 Muzzle and StarmiX reacted to this Share this post Link to post Share on other sites
Muzzle 9 Posted September 27, 2014 I feel indifferent about this. Staff should be able to go undercover and I guess it would help to see if anyone is help during a mass freekilling or what not. I feel like this is pointless 1 1 1 KendrickLlama, SiliconDragon and SupremeWolf reacted to this Share this post Link to post Share on other sites
Jpie112 4 Posted September 27, 2014 I agree with this plugin completely i was discussing this sort of thing with @Rejects. Not sure about him, but i'd be willing to download a programme to get this thing working. Everytime i go on my Alt account there's always a freekiller, and then i have to wait ages to change to my primary account and ban them. Share this post Link to post Share on other sites
Kypari 579 Posted September 27, 2014 +1 Yes please, this will be really helpful c: Share this post Link to post Share on other sites
Kittylicious 5 Posted September 27, 2014 it will get abused. - little kid gets spawn camped !mod - omg I'm friendly not using the friendly command and you won't stop killing me! !mod - your hacking! !mod 1 3 SiliconDragon, Kypari, Gorillabot3000 and 1 other reacted to this Share this post Link to post Share on other sites
Kypari 579 Posted September 27, 2014 it will get abused. - little kid gets spawn camped !mod - omg I'm friendly not using the friendly command and you won't stop killing me! !mod - your hacking! !mod Kitty has made a valid point, so changing to 0. Holy shit that was quick Share this post Link to post Share on other sites
Nomulous 14 Posted September 27, 2014 Problems: 1) Requires intensive set up and maintenance 2) Every mod/admin needs to have a special windows client running (which will give you messages on reports) 3) Ability to be misused by people saying !admin or !mod for no reason and I've seen people banned immediately for misusing it, which I don't want to see happen here. 4) Undercover is almost impossible to be. 1 1 Kypari and Kittylicious reacted to this Share this post Link to post Share on other sites
Gwoash 0 Posted September 27, 2014 Problems: 1) Requires intensive set up and maintenance 2) Every mod/admin needs to have a special windows client running (which will give you messages on reports) 3) Ability to be misused by people saying !admin or !mod for no reason and I've seen people banned immediately for misusing it, which I don't want to see happen here. 4) Undercover is almost impossible to be. is it possible to set up a bot that hangs around on server 24/7 and will receive the message in game bot proceeds to send message through steam to staff members? Share this post Link to post Share on other sites
Nomulous 14 Posted September 27, 2014 is it possible to set up a bot that hangs around on server 24/7 and will receive the message in game, i.e (TEAM)@ bot proceeds to send message through steam to staff members? It would require TF2_Server -(packet)> server -(packet)> bot -(message)> user. As well, it would be impossible for making a socks program in SourceMod, meaning this would require a TF2_Server updated a MySQL post and a PHP RCON job to check for new MySQL reports, then sending a packet to a C# server running the bot to PM a specific users ID if they have it on their friends list. That, which would kill a webserver OR make 15 bots to idle in each server to send a command to a master bot to send it to users, so 16 accounts in total, though I don't know if there's a bot that can idle in game. So not only do I think this second method is most likely impossible, unless you run 15 versions of TF2 and make an injection into each to read the chat and parse it, this would use a ton of resources and risk getting VAC'd since you're injecting non-official code into TF2. Share this post Link to post Share on other sites
StarmiX 4 Posted September 28, 2014 Like what @Gwoash is saying, why not add a bot so when someone types !mod, then a menu appears of the reason, (Scamming, Mass Freekill, Etc.) Then the bot sends a message over Steam to a random mod/admin who is currently online, then the staff member has 20 seconds to type "accept" or "decline". If the staff member fails to answer the bot, the bot then sends another message to a different staff member. (Also, in the message, it should tell you who sent the bot in order to stop abuse. EX: "Staff Member is needed on <Server>-Reason : Mass Freekill. Sent by : xG:M|StarmiX.) If the staff accepts, the bot will send him an invite to the game. Share this post Link to post Share on other sites