Hype 19 Posted December 20, 2014 Flyros need to be removed they just fly around the map going past the boundries so hale can't get them, which makes the round go much longer, I feel like this needs to be removed 1 1 Gugomo and Kypari reacted to this Share this post Link to post Share on other sites
Barmithian 63 Posted December 20, 2014 Hale can always just kill everyone else and then cap 1 2 Tsuchikure, Ohstopyou and Bach reacted to this Share this post Link to post Share on other sites
Hype 19 Posted December 20, 2014 Hale can always just kill everyone else and then cap But the problem is, most of the flyros just stay in the air not even trying to attack the hale, they are morely being friendly 1 Kypari reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted December 21, 2014 But the problem is, most of the flyros just stay in the air not even trying to attack the hale, they are morely being friendly Hale can cap when there are there are only scouts, hyper heavys and flyros left. Then hale just captures and everyone is fine? Being friendly on hale is also kind of against the rules. No Buddy-Buddy. This includes refusing to kill a player because you are their friend, because you want to try something out, or simply if you are delaying. If you are caught playing buddy-buddy, you will be slain. 1 Ohstopyou reacted to this Share this post Link to post Share on other sites
Forge 77 Posted December 21, 2014 Hale can always just kill everyone else and then cap Hale can cap when there are there are only scouts, hyper heavys and flyros left. Then hale just captures and everyone is fine? Being friendly on hale is also kind of against the rules. They beat me to it, Flyro is for players to have fun, just cap and stop complaining. It really isn't difficult to just capture the control point when they're the only ones left. We have the strict no buddy-buddy rule to stop friendly so just call a Moderator on if it's such a huge issue. (Which it really shouldn't be.) 1 Ohstopyou reacted to this Share this post Link to post Share on other sites
Bone 364 Posted December 21, 2014 There have been a few issues I've seen, Mann Co. HQ for example, where all the Flyros got on top of the skyscraper and stayed there for a good 10 mins or so. There were about 8 of them so capping and killing couldn't happen. Other than that just capping does the trick 1 Dethman reacted to this Share this post Link to post Share on other sites
p0s3s3dh0b0 0 Posted December 21, 2014 If most of you ever have played hale for a while ill say why this is a good idea. First WHO READS RULES? so count that one out now. second when hale caps if he ever realizes he can, other hales and players start going straight to cap. And last, just make a disadvantage to the flyros. And btw, Ive never seen a flyro even attempt killing hale. just fuk1ng remove them xD Share this post Link to post Share on other sites
Thunder 79 Posted December 21, 2014 All you have to do as hale is cap when there is a flyro or hyperheavy etc. But the only downside is is there are those stupid hales that try to kill the flyros. Such as a map on offblast those hales would teleport to the flyro. Pretty much to fix the flyro thing all you would do is whenenver a mod is on there is a rule such as flyros not attacking the hale at least once 30 seconds-3 minutes you will get slayed or something like that. I dont think people should remove flyro. Maybe nerf it so when you do the thing with changing weapons it takes 5- 10 ammo from your flamethrower? Or just remove the changing thing and only flyro with airblasting. And flyro is the only way to really get away unless you airblast but if the hale just keeps following you your dead. Pyro would really be nothing without flyro. all you would have is just camping as a barrel or being a dead or good pyro. Lastly flyro is pretty much the only reason I play pyro. As I said earlier all you have to do is cap as hale on the "Fast running" classes. These are the reasons I think flyros are annoying and some things to fix it. Just please dont remove flyro or about 50% of the population of pyros in FF2 will not play pyro anymore. Share this post Link to post Share on other sites
Gugomo 0 Posted December 21, 2014 Most of you are saying that Hale can simply cap if the pyros are camping. Alright, but I see two problems: 1. Flyros that aren't friendly(which they should be) will just airblast and attack, then fly away to an ammo pack or unreachable place. 2. Some people don't have the common sense to cap. They'll continue to chase the flyros even if they have 5 people screaming at them to cap. So really, I think flyros should be removed. All they contribute to is delaying a round and annoying hales and spectators alike. I would keep it if you could be friendly, but the server doesn't allow that. Share this post Link to post Share on other sites
Hype 19 Posted December 22, 2014 They beat me to it, Flyro is for players to have fun, just cap and stop complaining. It really isn't difficult to just capture the control point when they're the only ones left. We have the strict no buddy-buddy rule to stop friendly so just call a Moderator on if it's such a huge issue. (Which it really shouldn't be.) Forge i get rly pissed off if im hale and i gotta see this in the air, and if im a boss (like servant grunt) and i tele to him, i can't get out. 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
Ohstopyou 42 Posted December 22, 2014 There have been a few issues I've seen, Mann Co. HQ for example, where all the Flyros got on top of the skyscraper and stayed there for a good 10 mins or so. There were about 8 of them so capping and killing couldn't happen. Other than that just capping does the trick Then contact a moderator or admin. And if they continue to do it after the moderator or admin leaves, send me a screenshot and I will personally send a ban their way. Share this post Link to post Share on other sites
Ohstopyou 42 Posted December 22, 2014 Personally, I have seen flyroes being used the right way and don't have a problem with keeping them. I've even punished a few that have exploited maps. If people are too stupid to try and cap the point (or call a mod on when there is a problem) then they shouldn't even play TF2. It really isn't that hard. And guess what guys, we have plenty of mods and admins for the TF2 division. I bet...no, I GUARANTEE, there will be one on that can help you. If the rare chance comes that they can't help you, then post a ban request. Just because two people don't like something and are too ignorant to use the solutions given to them, doesn't mean we should remove it. That is my input. 1 Forge reacted to this Share this post Link to post Share on other sites
Forge 77 Posted December 22, 2014 Forge i get rly pissed off if im hale and i gotta see this in the air, and if im a boss (like servant grunt) and i tele to him, i can't get out. Allow me to answer all your problems with three words.. CAPTURE THE POINT. Okay we're done here. 2 2 p0s3s3dh0b0, Ohstopyou, Tomahawk and 1 other reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted December 22, 2014 Allow me to answer all your problems with three words.. Read the rules. Okay we're done here. Share this post Link to post Share on other sites
Matsi 35 Posted December 22, 2014 I have recently began to just slay people that fly off and hide for Camping Not playing their role Delaying the round/Buddy-buddy 3 1 Ohstopyou, Kypari, Gugomo and 1 other reacted to this Share this post Link to post Share on other sites